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Thread: Great mod, quick question

  1. #1

    Default Great mod, quick question

    Yo!
    I always knew about this mod, but was hesitant to play it because of how old this game is, boy I sure am glad I did.
    Your mod team did a great job on this, makes my shogun2 mod look like crap! although i basically did that one solo, with a few ppl helping along the way,
    ANYWHO! awesome job, im loving this despite how damn old this game is, medieval 2 has alot of depth. ( these new TW games...)

    anyway,
    Id like to kinda mod a few things to my liking, first being making LuBu much stronger :-)
    Ive read this would be done in export_desc_unit notepad, and i found the entry:
    Spoiler Alert, click show to read: 
    type JiangJun_ZhongYuan_Aa_0401-LvBudictionary JiangJun_ZhongYuan_Aa_0401-LvBu
    category cavalry
    class heavy
    voice_type General
    banner faction main_cavalry
    banner holy crusade_cavalry
    soldier xuangeqibin, 11, 0, 1
    officer zhang_bearer
    officer xuangeqibin
    mount lingjiama
    mount_effect elephant -4, camel -4
    attributes sea_faring, hide_forest, very_hardy, can_withdraw, can_formed_charge, general_unit, no_custom
    move_speed_mod 1.1
    formation 1.5, 4.4, 2, 6, 2, square
    stat_health 2, 3
    stat_pri 13, 13, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr no
    stat_pri_armour 9, 13, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 7
    stat_ground -1, -1, -4, -2
    stat_mental 18, disciplined, highly_trained
    stat_charge_dist 45
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1000, 0, 200, 200, 555, 1, 100
    armour_ug_levels 0, 8, 9
    armour_ug_models xuangeqibin, xuangeqibin, xuangeqibin
    ownership sicily, hre, england, russia, france, venice, egypt, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, moors, spain, denmark
    era 0 sicily, hre, england, russia, france, venice, egypt, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, moors, spain, denmark
    era 1 sicily, hre, england, russia, france, venice, egypt, scotland, portugal, normans, hungary, byzantium, mongols, turks, poland, milan, aragon, moors, spain, denmark
    info_pic_dir merc
    recruit_priority_offset 40




    In another thread I read that these generals already have "max hp" and the only way to make them live longer is to add secret Ancillaries (traits?) to them.
    How could I go about doing this ? or can i just tweak the armor 9, 13 entry to like 15, 20 ? would that do anything? Also is there anyway to do this so it would take effect on my current campaign so i dont have to start over.

    second,
    In the beginning it said choose to play with 1 assassin per clan or none, and i chose 1, but the cao clan already has 2 walking around? so? what gives

    third,
    I have Zhang Liao (faction heir) and Gao shun in a town together, and Gao shun who has 0 acumen is the governer? why Zhang liao should outrank him and has higher acumen

    fourth,
    Is the AI fckn retarded? Im playing as Lu Bu and Liu clan declares war ninjas one of my towns, i take it back, Qingzhou or whatever where kong rong is in ROTK to my north east declares war, and both Liu and this Qingzhou faction just walk across all my towns, to Cao Caos Chen Liu... and then back.. no1s attacking me doing anything??? wth

    Also would really like to see the original sound mod that dubbed the voices from the rotk movie? if im correct in what i read, i heard its copywritten or something but if someone has an old link laying around somewhere off this site, please let me know.
    --NVM found the asian dynastys sound mod if thats all we got
    Thanks for the help, greatest mod.
    Last edited by Havie; May 26, 2017 at 10:32 AM.

  2. #2

    Default Re: Great mod, quick question

    as far as messing with character traits, I found in export_desc_character_traits
    the lines

    Spoiler Alert, click show to read: 
    Trait LvBu1200 Characters family
    Level LvBu1201
    Description LvBu1201_desc
    EffectsDescription LvBu1201_effects_desc
    GainMessage LvBu1201_gain_desc
    Threshold 10
    Effect Authority 1
    Effect TroopMorale 1
    Effect Combat_V_Faction_Russia 1
    Effect Combat_V_Faction_Moors 1
    Effect Combat_V_Faction_Turks 1
    Effect Combat_V_Faction_Aragon 1

    Which I think clearly points to Lubus hidden trait called formation breaker :
    which adds 1 authority, 1 morale, and 1 command vs hebei forces..

    when I altered the code to look like this
    Spoiler Alert, click show to read: 
    Trait LvBu1200 Characters family
    Level LvBu1201
    Description LvBu1201_desc
    EffectsDescription LvBu1201_effects_desc
    GainMessage LvBu1201_gain_desc
    Threshold 10
    Effect Authority 1
    Effect Health 5
    Effect TroopMorale 2
    Effect Combat_V_Faction_Russia 1
    Effect Combat_V_Faction_Moors 1
    Effect Combat_V_Faction_Turks 1
    Effect Combat_V_Faction_Aragon 1

    Adding health+5 and raising morale by 1, nothing changed in game. Thoughts?

    Edit:
    Altered the the export_descr unit text file , changing some armor and healt values, seems to raise stats on the battlefield.

    Also realized there are trait text documents, like vfv.txt or something that edits the descriptions, so i added ZhangLaios 4th weapon and bumped up LuBu Guan Yu and ZhangFeis weapon stats, appears to be working? although I cant tell if there is a cap on their health or not, their strength trait doesnt change, I may only be boosting their bodyguard hp? idk not sure, either way it kinda mimics the effect i desired so i guess im good?
    Last edited by Havie; May 26, 2017 at 09:20 PM.

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