First: New to posting errors, let me know if this is the right thing.
Second: Yeah, this is no way more stable than 2.2b, should have trusted my instincts. Whatever. So Boioi, after turn 40 (42 I think it was). tried to reload - crash. Then went to older save (I always have more than 1 save), but then that crashed too during the faction turn. It seems all my saves got corrupted one by one when I was trying to go more and more back.
Error log (hopefully):
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu25'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu26'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu27'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu28'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu29'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu30'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu31'.
21:56:25.161 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu32'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu33'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu34'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu35'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu36'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu37'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu38'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu39'.
21:56:25.162 [game.script] [error] Script execution error for <define_unit_group>, at line 39562, in mods/ebii/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
Error in battle script command 'define_unit_group': invalid unit label 'Eu40'.
22:06:04.737 [game.script] [error] Trigger processing error in <forced_marching_flag_set_cavalry_general_has_infantry>
: PercentageUnitCategory needs a living character with an army.
when testing <PercentageUnitCategory> condition
22:06:04.737 [game.script] [error] Trigger processing error in <forced_marching_flag_set_cavalry_general_has_no_infantry>
: PercentageUnitCategory needs a living character with an army.
when testing <PercentageUnitCategory> condition
22:06:04.740 [game.script] [always] f_boii: Faction turn end
22:06:04.742 [game.script] [always] f_carthage: Faction turn pre-start
22:06:04.761 [game.script] [always] f_carthage: Faction turn start
22:06:06.907 [game.script] [always] f_carthage: Faction turn end
22:06:06.912 [game.script] [always] f_makedonia: Faction turn pre-start
22:06:06.919 [game.script] [always] f_makedonia: Faction turn start
22:06:07.048 [game.script] [always] f_makedonia: Faction turn end
22:06:07.050 [game.script] [always] f_epeiros: Faction turn pre-start
22:06:07.065 [game.script] [always] f_epeiros: Faction turn start
22:06:07.667 [game.script] [always] f_epeiros: Faction turn end
22:06:07.669 [game.script] [always] f_kh: Faction turn pre-start
22:06:07.676 [game.script] [always] f_kh: Faction turn start
22:06:08.997 [game.script] [always] f_kh: Faction turn end
22:06:08.999 [game.script] [always] f_seleukid: Faction turn pre-start
22:06:09.000 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.




