Log: I meant only errors. Trace mode isn't necessary for that.
Well I have nothing in trace mode but maybe I should get back to errors.
So, just to make sure we're not missing the obvious here
that's right !!! It sometimes happen !
you ARE recruiting a general_unit unit and you ARE getting a named character (general) as a result. A general that looks in every way like a normal general: portrait, name, etc. Yes? And when you take out the settlement condition he is not getting the Genocide trait (Brutal Conqueror)?
Correct ! That makes me think that the general_unit is getting the trait, not the named character ...
I also had made this trigger and it is useless
Code:
;------------------------------------------
Trigger church_talos_member1
WhenToTest AgentCreated
Condition TrainedAgentType = general (could be replaced with AgentType = named character or whatever combination of the two, it does not change anything)
and SettlementBuildingExists = church_talos
Affects Genocide 3 Chance 100