Looking for help overcoming this issue with my mod which focuses on adding new ancillaries (magic items) to TWW.


I've actually almost completed the mod after logging 10+ hours into it. I've added the new items, their powers, their rarities, their subcultures, but no matter what I do, the items I've added still don't drop in the campaign map after battles. The items are mostly weapons, armours, talismans, and enchanted items. I've even gone so far as to change all their rarities to the lowest rarity just to see if they drop...nothing. Messing around with the prexisting item rarities and uniquenesses seems to work fine, the problem only arises when I add completely NEW items.


Is there a script I'm not finding? One that maybe triggers the drops for the magic items after battles? I've found the "ancillary triggers" table but that only applies to followers, not magic items. What can I do to get my new items to drop in campaign? Have any of you maybe stumbled upon the script I need to find? Is it even possible to get the game to register new loot?

I would appreciate any and all help.