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Thread: DaC - Official Suggestions Thread

  1. #1361

    Default Re: DaC - Official Suggestions Thread

    Another suggestion, please integrate a diplomacy scroll advisor button like in vanilla. Right now, you can't make a force diplomacy script since there's no way to trigger it without the advisor button. I understand you can add wealth and just jam a ton of money down a faction's throat, but that becomes a problem when all these factions are rich as hell because of world-shaping.

  2. #1362

    Default Re: DaC - Official Suggestions Thread

    Some brother-nation units as AoR.

    I suggest that you make the Noretirno and Nanohtar units recruitable for Lindon as AoR units in the provinces of Imladris, Annon-en-orod and Ost-in-edhil. Just for roleplay reasons, likewise you could make the Sindar units AoR for Imladris in the 3 lands of Lindon and Perth-en-Lhun.
    It would spruce up the armies a bit if you have liberated or conquered the other realm and/or if you want to roleplay a restored Eldar kingdom.

    Something similar could be made for Lorien and the Woodland realm as well, but since I haven't played them yet this time I don't really have a good idea of which units would fit the best.

    I'm not as sure if the Silvan elves and the Eldar should share the units with each other as well, but... maybe?

    Also, the idea that got me thinking about this in the first place: Can we get the Avari elven units as AoR in the three Dorwinions and the island of Nebur for the other elven factions?

    Pretty please? I really want to send a Lindar army to liberate Dorwinion from the swarthy easterlings and it would really tickle me the right way if I could eventually fill my ranks with my liberated Avari brethren.

  3. #1363

    Default Re: DaC - Official Suggestions Thread

    Radagast as the commander of Anduins last stand army.

    I know he is not a commander of any kind in the lore and currently serve as a diplomat of Anduin, but if there's no other choice, if the men of Anduin stand on the brink of destruction and the enemy is burning the country, couldn't he step forward as a commander out of desperation and try to save the vale?

    I mean after all he is one of the Istari.

  4. #1364
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    Default Re: DaC - Official Suggestions Thread

    Quote Originally Posted by Hyddan92 View Post
    Radagast as the commander of Anduins last stand army.

    I know he is not a commander of any kind in the lore and currently serve as a diplomat of Anduin, but if there's no other choice, if the men of Anduin stand on the brink of destruction and the enemy is burning the country, couldn't he step forward as a commander out of desperation and try to save the vale?

    I mean after all he is one of the Istari.
    I like this

  5. #1365

    Default Re: DaC - Official Suggestions Thread

    Adding the Beacons script from the Sub Mod by Baron Samedai would be an useful addition to DAC, basically allowing Gondor to call for Rohan to aid them if Minas Tirith is attacked or if Edoras is attack, it would certainly make the game harder for both the Player and AI, plus you could use the Drums of the Deep for the Orcs of Gundabad and the Goblins of Moria, or the for the sake of convience just call them Gundabad and Moria.
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  6. #1366

    Default Re: DaC - Official Suggestions Thread

    I still did not understand it.


    Will the Gundabad faction exist or not?


    In later versions?

  7. #1367

    Default Re: DaC - Official Suggestions Thread

    Quote Originally Posted by Grauman View Post
    I still did not understand it.


    Will the Gundabad faction exist or not?


    In later versions?
    Yes they will. Hummingbird is already working on some of it's units and they will be added in the next patch(which i think will be 3.0).

  8. #1368
    Melvasul's Avatar Biarchus
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    Default Re: DaC - Official Suggestions Thread

    Quote Originally Posted by Grauman View Post
    I still did not understand it.


    Will the Gundabad faction exist or not?


    In later versions?
    Yes, they have already started working on it as you can check here

    7th August
    - Laid the groundwork for the new Gundabad faction

    8th August
    - More work towards building the new Gundabad faction completed. (Campaign script still to be edited is the big one)
    - Wargs/Wolves have been changed. We now use Reforged's customized Warg mounts. Bolg's Champions ride a unique armoured version and Gundabad and Angmar Wargs use a special White Warg texture.

    9th August
    - Gundabad UI work done nd various other additions. Faction pretty much there now save for the roster.

    10th August
    - Snow-Orc Raider and Snow-Orc Spearmen models completed. BMDB entries are "snoworc_axe" and "snoworc_spear" respectively (there's also an entry prepared for "snoworc_bow" but no mesh for it yet).

    11th August
    - Scow-Orc Scout model completed (including animated bowstrings).

    13th August
    - (A) No more double roads in Mengalen
    - (A) Fixed river crossing north of Barad Vin
    - Blackshield Warriors and Blackshield Warband models completed. BMDB entries are "gundabad_axe" and "gundabad_spear" respectively (there's also an entry prepared for "gundabad_bow" but no mesh for it yet). CREDIT: Black Goldfish for torso armour texture and faces. Reforged for helmets.
    - Model for Gundabad Bodyguards added. A small tweak and re-colour of Reforged's Gundabad Guard. CREDIT: Reforged, obviously.

    14th August
    - Blackshield Archer model completed (including animated bowstrings).

  9. #1369
    Incredible Bulk's Avatar Vicarius
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    Default Re: DaC - Official Suggestions Thread

    I wonder if Gundabad will have Ogres from bartlemof the armies film

  10. #1370

    Default Re: DaC - Official Suggestions Thread

    Angmar really needs some sort of buff. I've never seen a campaign in my game where they do well. Doesn't help that their 2 most immediate enemies are Dwarfs and Dunedain. Both faction's handicap being slow recruitment but powerful units, but together their weakness isn't a factor since both combined can put out enough units to fight Angmar.

  11. #1371
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    Default Re: DaC - Official Suggestions Thread

    Angmar really needs some sort of buff. I've never seen a campaign in my game where they do well. Doesn't help that their 2 most immediate enemies are Dwarfs and Dunedain. Both faction's handicap being slow recruitment but powerful units, but together their weakness isn't a factor since both combined can put out enough units to fight Angmar.
    Well they are doing pretty well for a a faction that has been dead for over a thousand years. But jokes aside aren't they usually defeating the Dunedain and it's just the dwarfs that crush them? I don't really think they should be buffed Angmar already has incredible powerfull elites for an orc faction and Eriador wasn't really invaded during the war of the Ring(unless you count a few hundred ruffians).I don't see why they should have to face an incredible strong orc faction.Maybe Ered Luin should be nerfed instead they seem to blob a lot.
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  12. #1372

    Default Re: DaC - Official Suggestions Thread

    Angmar will be buffed indirectly when they split the Orcs of the Misty Mountains into two and the southern half(Goblins of Moria) will expand into Eriador, greatly helping Angmar agiants the ND, Bree and Imladris.

  13. #1373

    Default Re: DaC - Official Suggestions Thread

    Also, Gundabad will likely ensure Erebor takes longer to knock on Angmar's door.
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  14. #1374

    Default Re: DaC - Official Suggestions Thread

    Quote Originally Posted by Link12 View Post
    Also, Gundabad will likely ensure Erebor takes longer to knock on Angmar's door.
    In my games till now (after garissons have been increased) Erebor never even takes Thorin halls they focus more on the east.

  15. #1375
    Laetus
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    Default Re: DaC - Official Suggestions Thread

    They will have to sacrifice a lot of unit for the new roster of gundabad ?

  16. #1376

    Default Re: DaC - Official Suggestions Thread

    Quote Originally Posted by JB59114 View Post
    They will have to sacrifice a lot of unit for the new roster of gundabad ?
    Don't think so. Hummingbird said that their roster(Gundabad) will be 40% unique units and 60% units from other orc nations.

  17. #1377

    Default Re: DaC - Official Suggestions Thread

    More like 60% unique.

  18. #1378
    Incredible Bulk's Avatar Vicarius
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    Default Re: DaC - Official Suggestions Thread

    Can we get a list of units that have been sacrifice?

  19. #1379

    Default Re: DaC - Official Suggestions Thread

    None.

  20. #1380
    Incredible Bulk's Avatar Vicarius
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    Default Re: DaC - Official Suggestions Thread

    Quote Originally Posted by Hummingbird View Post
    None.
    wow awesome. Fantastic work guys

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