Thank you for this mod! I much prefer Rome TW soundtracks over the EB ones!
Thank you for this mod! I much prefer Rome TW soundtracks over the EB ones!
Hey man! No problem! Glad you like it.![]()
Does it work with 2.3?
I'm using it right now and haven't noticed any overt issues. Can't guarantee there isn't something I'm missing though.
Sure, it will work, but you might want to wait on that, seeing how it involves ALL sound files in the game. From what I understand, v. 2.3 has a lot of updates in terms of the sound files, including voices and speech for units on the battle map that previously did not have them. I'll try to see about getting an updated version of this out quickly, but I can't make any promises. I'm a bit busy with other stuff at the moment. In the meantime you certainly can use my submod, but do so knowing that you won't get the fully updated audio experience of v. 2.3.
EDIT: UPDATE: I have now released a NEW submod for EB II v. 2.3!!!! Visit the new thread here:
http://www.twcenter.net/forums/showt...or-EB-II-v-2-3
Last edited by Roma_Victrix; February 01, 2018 at 08:17 AM. Reason: New submod released! Visit the new thread instead!
I Always thought It would be noce of phalangitai had a " charge " ability when in close proximity to the enemy. It Is entirely possibile that pikemen in general would increase their pace when closing in with the enemy rather than slow down like they do in EB2, and try to repel them with a momentum enhanced pike push. But i know the game engine probably doesn't allow this...