EB2.2J crashes during AI turn and I can't generate logs

Thread: EB2.2J crashes during AI turn and I can't generate logs

  1. Pherion said:

    Icon4 EB2.2J crashes during AI turn and I can't generate logs

    EB2 is contantly crashing on Ai turns all the time. I've previously solved it by using older save files many times. Like this mod has been doing this since around turn 100 every 5 or so turns, but I was able to fix it. I use 10 alternate saves for every turn, and it allowed me to reach turn 207 but now, none of the save files work and I keep crashing all the time. And apparently, I have no logs too. I turned them by going to the EB2 cgf file and it does nothing. The log folder is empty, nothing gets generated.

    So what now? Seems EB2 is the most unstable mod around right now. I've never had this with any other mod.
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: EB2.2J crashes during AI turn and I can't generate logs

    Without a log, I'm afraid I have no idea what might be happening.

    Have you tried using M2TW's log for EBII? That's worked for some people, though it does of course mean until you change your config back, you won't get them for vanilla.
     
  3. Pherion said:

    Default Re: EB2.2J crashes during AI turn and I can't generate logs

    Nervemind. I copied the line of code to Med2 config file and now it's creating logs. Here are the last 20 lines of it:

    13:16:14.193 [game.script.trigger] [trace] Trigger <general_gains_command_experience_from_battle> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <GoodTacticianBecomesBetter> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <Standard_Battle_Clear_Victory> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <Standard_Battle_Draw> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <Standard_Battle_Attacker_Easy> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <EB_02_Win_Adds_to_Cumulative_Wins> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <battle4_coward> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <BattleOthersVirtue> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <Strategist_has_the_odds_learned> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <Warmonger_Bonus1> fired
    13:16:14.193 [game.script.trigger] [trace] Trigger <Brutal_Bonus1> fired
    13:16:14.193 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.193 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.193 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.193 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.193 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.194 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.194 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.194 [system.io] [info] exists: found mods/EBII/data/ui/cul_5/portraits/portraits/dead/008.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.194 [system.io] [info] exists: found mods/EBII/data/ui/captain banners/dead/captain_card_slave.tga (from: C:\Games\Steam\steamapps\common\Medieval II Total War)
    13:16:14.451 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.


    And here is the full log:

    eb.system.log.rar
     
  4. Pherion said:

    Default Re: EB2.2J crashes during AI turn and I can't generate logs

    How do I do that? The Med2 logs folder is also empty. I assume I have to turn it on also but there is no line of code in the medieval2.preferences cgf file. :\
     
  5. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: EB2.2J crashes during AI turn and I can't generate logs

    I can't see anything in there that would explain it. Though you do have caching enabled, which does nothing good.

    Under [io] in the log, you should enter this:

    Code: [View]
    disable_file_cache = 1
     
  6. Pherion said:

    Default Re: EB2.2J crashes during AI turn and I can't generate logs

    It's disabled. :\

    Should I copy it to Med2 cfg file too?

    Because that is disabled in my eb2 cgf file. :\
    Last edited by Pherion; April 07, 2017 at 08:02 AM.