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Thread: Buildings/replenishment.

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  1. #1

    Default Buildings/replenishment.

    Hello, I have been following this mod for over a year now and you guys are truly doing some amazing work. I had some questions/concerns about the campaign building system. I do not like the Attila/war hammer building style. I very much think the building system should resemble the old medieval system since a city should be able to fit more than a couple of building. However with the current system limitations I understand if medieval building system is not fully possible. I think a good middle ground is present with the shogun 2 building where some necessities such as farms, walls and ports and region specific buildings are standard and do not take away from the other building slots. I feel like most building chains should be possible to build in a single city/province. The greatly limited building sort of breaks the immersions. What does everyone else think about the building issue?

    When it comes to replenishment, I dont like the fact that the replenishment makes the game somewhat boring as the later campaign becomes too steam-roll-ey? I am interested to know if some solutions have been suggested regarding this issue.

  2. #2

    Default Re: Buildings/replenishment.

    We cannot modify building system, its hardcoded.

  3. #3

    Default Re: Buildings/replenishment.

    I was afraid that was the case. Can we at least increase building slots? Can people at least manually increase them once they download the mod since not everyone might have a problem with the building issue.

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