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Thread: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

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  1. #1

    Default Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Hey everyone! I wasn't sure where to put this video, but I thought people would like to see about the 1295 A.D. submod for Medieval Kingdoms. It overhauls the Age of Charlemagne DLC, and imports the MK models and buildings for battles. It's not completely fleshed out yet, but France is, so I chose them



    Thanks guys, and if this isn't the right place for the video, let me know and/or post the link in the appropriate area.

    Havoc!

  2. #2
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Much appreciated! Thank you! A big fan of your channel!

  3. #3
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Here's the video link since Havoc's isn't working for me.



  4. #4

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    When will this mod be available for us all?

  5. #5
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod


  6. #6
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod


  7. #7
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod


  8. #8

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Under the videos on YT and Steam page it's said that the creator now gives access to the submod only at who pay his "project": is it true?

  9. #9

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Quote Originally Posted by Memories of the Time View Post
    Under the videos on YT and Steam page it's said that the creator now gives access to the submod only at who pay his "project": is it true?
    not the truth
    write on e-mail and play

  10. #10

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    soon access will be open to all

  11. #11
    Senator
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Quote Originally Posted by Memories of the Time View Post
    Under the videos on YT and Steam page it's said that the creator now gives access to the submod only at who pay his "project": is it true?
    its true. heres his reply

    Spoiler Alert, click show to read: 
    "GOOD AFTERNOON:

    CURRENTLY UNDERGOING TESTING CLOSED:
    PLANS FOR THE PROJECT:
    1.42 PLAYABLE FACTIONS WITH UNIQUE ARCHITECTURE.
    2.MODIFY BAI AND CAI.
    3.THE RECONSTRUCTION OF HISTORICAL CITIES PROTOTYPES.
    4.NEW ANIMATIONS,NEW DEFENSIVE AND SIEGE MACHINES.
    5.THE RECONSTRUCTION OF ALL THE HISTORICAL CHARACTERS OF THE ERA OF THE 14TH CENTURY.


    THE MOD IS AVAILABLE TO EVERYONE WHO HAS BEEN SUPPORTING THE PROJECT AND ACTIVELY INVOLVED IN ITS PROMOTION,
    WELCOME ANY NAWAKI IN MODDING:
    HISTORICAL MATERIALS OF THE 14TH CENTURY:
    LOCALIZATION,3D MODELING:


    IF YOU ARE WILLING TO SUPPORT FINANCIALLY:
    THE TEAM EXPRESSES ITS GRATITUDE TO 1295!YOUR CONTRIBUTION IS EQUIVALENT TO AND DESIRE TO PARTICIPATE IN THE DEVELOPMENT OF THE PROJECT


    PARTICIPATE, SUPPORT, PROJECT,PLAY NOW ,TOGETHER WE'RE ONE STEP CLOSER TO MEDIEVAL 3
    WITH RESPECT TO THE CREATIVE TEAM 1295.


    if you donate you get in. load of bs.


  12. #12

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    It sucks a lot to be paid for the work of others, who are mostly volunteers on top of that.

  13. #13

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Quote Originally Posted by Minnesinger View Post
    It sucks a lot to be paid for the work of others, who are mostly volunteers on top of that.
    LAST TIME FOR ALL REPEAT SUPPORT PROJECT 1295 ,A VOLUNTARY,NO ONE IS FORCING YOU TO DO THIS!
    THE MATTER IS CLOSED!

  14. #14

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    I write to you and did what u said to me on e-mail and I can be able to play the game but suddenly U deleted me from friendship on steam and I cant see the other mod parts, whats happening did u deleted the mod ??

  15. #15

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Quote Originally Posted by lesterthenerd View Post
    its true. heres his reply

    Spoiler Alert, click show to read: 
    "GOOD AFTERNOON:

    CURRENTLY UNDERGOING TESTING CLOSED:
    PLANS FOR THE PROJECT:
    1.42 PLAYABLE FACTIONS WITH UNIQUE ARCHITECTURE.
    2.MODIFY BAI AND CAI.
    3.THE RECONSTRUCTION OF HISTORICAL CITIES PROTOTYPES.
    4.NEW ANIMATIONS,NEW DEFENSIVE AND SIEGE MACHINES.
    5.THE RECONSTRUCTION OF ALL THE HISTORICAL CHARACTERS OF THE ERA OF THE 14TH CENTURY.


    THE MOD IS AVAILABLE TO EVERYONE WHO HAS BEEN SUPPORTING THE PROJECT AND ACTIVELY INVOLVED IN ITS PROMOTION,
    WELCOME ANY NAWAKI IN MODDING:
    HISTORICAL MATERIALS OF THE 14TH CENTURY:
    LOCALIZATION,3D MODELING:


    IF YOU ARE WILLING TO SUPPORT FINANCIALLY:
    THE TEAM EXPRESSES ITS GRATITUDE TO 1295!YOUR CONTRIBUTION IS EQUIVALENT TO AND DESIRE TO PARTICIPATE IN THE DEVELOPMENT OF THE PROJECT


    PARTICIPATE, SUPPORT, PROJECT,PLAY NOW ,TOGETHER WE'RE ONE STEP CLOSER TO MEDIEVAL 3
    WITH RESPECT TO THE CREATIVE TEAM 1295.


    if you donate you get in. load of bs.
    There is a desire to support the project ,thank!Not wanting to support the project and expect he will be released soon in the open access Support project voluntary

  16. #16

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    New buildings version 1.2



  17. #17
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod


  18. #18
    Visarion's Avatar Alexandros
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod


  19. #19
    finix's Avatar Ordinarius
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    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    Artstudio pointed out several times that this is not true. I tend to believe his words, but in case there written information about donation must be removed. None of the team MK 1212 does not agree to be donate and taking money from players
    Last edited by finix; April 10, 2017 at 07:06 AM.
    [IMG][/IMG]

  20. #20

    Default Re: Medieval Kingdoms: Total War - 1295 A.D. Overhaul Mod

    i received my copy after waiting for 4 days - FREE
    my friend donated and got it in like 4 hours.

    so in truth - you can get for free but donators are given faster acesss.

    Brilliant mod tho. Really enjoying it so far.

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