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Thread: Two handed bug

  1. #1
    baselhun's Avatar Civis
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    Default Two handed bug

    Has this bug fixed? You know super slow animations of two handed axes and bilhooks, which make them weaker then it should be. Such as bilhooks, tabaraddiya, varangian guards etc.

  2. #2
    Nemesis2345's Avatar Semisalis
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    Default Re: Two handed bug

    I don't think it is a bug though. Those weapons are HEAVY (especially the Poleaxe and Greataxe). I think it was intended to be slow but deadly, u notice that they almost instant kill if they manage to hit someone. They are also used for their charge , they do massive damage. I think they should be used as ,,supporting,, other units such as spearman/knights, or as defensive troops due to high armor and u should charge into enemy lines, doing massive dmg then follow up with other units such as knights and spears to clean up. I thought that myself too, especially if they fight fast hitting troops like Knights, but its realistic, a knight will block the big axe, but sometimes the dmg is too good and they will die even then.

  3. #3
    baselhun's Avatar Civis
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    Default Re: Two handed bug

    but I heard in kingdoms it works differently, so it's a bug or glitch(?). also, animations are super heavy which makes their attack stat lower in battle. if they meant to implement using of heavy equipments then full plate armor wearers should, quickly exhausted and can't attack very well. that'd be very good actually, since wars didn't won by armor.
    Nations who used practical armor had preveailed during their era, but that's not this topic is about

  4. #4
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: Two handed bug

    this bug [for that is what it is ] is never fixed in vanilla MTW2 however this mod which features a complete vanilla camping fixed every bug they could fix including this one
    http://www.twcenter.net/forums/showt...ld-Bare-Geomod
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  5. #5
    baselhun's Avatar Civis
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    Default Re: Two handed bug

    How to use this? Is this compatible with vanilla unpacker?

  6. #6
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: Two handed bug

    Quote Originally Posted by baselhun View Post
    How to use this? Is this compatible with vanilla unpacker?
    the mod is unpacked when you install it
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  7. #7

    Default Re: Two handed bug

    The Zweihander still sucks.

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