Hello, im trying the mod with the Empire. Oblivion invasion just started and i have lost kvatch that became rebel settlement. I saw that oblivion armies sieged most of my citiies and some cities around the world but these armies lift the siege after 1 turn, they dont attack the city that they siege they just go away. Maybe you should force the army to attack the city on turn 1 using the siege trabuchet that they have
Yes, we'll try to rework it, because they usually lift the siege of any other settlements of other faction, after they'll conquer first settlement. Usually it is Kvatch and they start to attack Empire after that.Hello, im trying the mod with the Empire. Oblivion invasion just started and i have lost kvatch that became rebel settlement. I saw that oblivion armies sieged most of my citiies and some cities around the world but these armies lift the siege after 1 turn, they dont attack the city that they siege they just go away. Maybe you should force the army to attack the city on turn 1 using the siege trabuchet that they have
I'll say this to other 50% of teamI can't wait to try out the final version, thank you and the rest of the team for your work!
So there is only two of you? Impressive gentlemen, most impressive indeed.
Groovy
Well, some people help us from time to time, but 95% of work was made with only two people.
Sadly the 1.6 is unplayable to me ( I get error crash messages every 10-15 turns which is fine because its not at the same turn so I just open the game again and continue but now I found that the game error crashes in really big battles ... like I was playing as Indoriil and fought 2v2 full stacks battle against Dagoth near Ghostgate so it was like 5000 against 9000 troops and the game crashed everytime at some point of the battle (( If I am only one who has this issue please tell me how to fix it cause I really want to play If not then I will just wait and look forward to 2.0 and hopes it gets fixed there ... otherways its really great mod