Greek strategos, I just wanted to thank you for your continued work and support by doing this thread. I added you as a support member of the DeI team in our mod credits. Thanks again for being so helpful.
Greek strategos, I just wanted to thank you for your continued work and support by doing this thread. I added you as a support member of the DeI team in our mod credits. Thanks again for being so helpful.
Hey mate.
What's your game preferences ??? What other applications you usually run ???
You could send me a list with the laptop models you have found and we could take it from there.
Υou are too kind mate. You know, as I have said many times if it wasn't for you,KAM and the rest of DEI team, I would have probably dropped Rome 2.
It's my pleasure to help you. I feel honored to be part of such a great team as a support member and I will do my best to help you around.
Last edited by ♔Greek Strategos♔; May 23, 2017 at 04:53 PM.
I play mainly total war, or other simulation or strategy (ie Stellaris, Civ, Europa Universalis) and also some rpgs, Witcher and the like. Other than that I have lots of papers I have to write and space gets taken up fast. In general beyond gaming I just need a fast and storage heavy laptop. I'll get together a list of the ones I've found and get that to you. Thanks a lot!
Sent from my SM-G900T using Tapatalk
Hi!
I have been having a important question, I have been playing with a "big" size of units despite of having a PC very much better than the requeriments required (Nvidia 1070GTX, 16gB RAM....).
The problem is that if I choose the "ultra" size when I play a larger battle (over 40 units and 15.000-16.000 men) the game starts stuttering. I have read a lot of people playing in ultra size.
Where I can play in ultra without stuttering? Or people when play in ultra Assume stuttering in big battles?
Thank you very much.
@Greek Strategos. Thanks again for the info. I'll keep the 4.5GHZ, as temps are stable.
@Vardano. I'm a little envious of that chip my friend ;-)
@Greek Strategos
Which graphic settings affect the display of fire?
My pc runs every other thing well, but when it comes to fire arrows + a blob of troops, it struggles.
Hey, I noticed that I didn't have units set to the maximum and have for example 192 pikes instead of 256 for which it takes citizens. I changed it to ultra in the options, but it stayed the same. Is it possible to change it in ongoing game?
@Greek Strategos - Liking the new title, 'Chief Of Beards.'
How's the new setup going? I know you have recently just built one?
On a more serious note, I've always had the urge to play on 'Ultra' unit settings, but, have been put off by the concern of performance in battles where multiple armies meet. The rig I'm using is ok, (i7-4790k @ 4.56GHZ, 16GB RAM @ 1800MHz, GTX 1080, SSD), and I'm slightly conservative with the settings (all on 'very high' with no real extra effects, apart from a basic realistic shader, via GEM), but, I get the impression that once battles start getting past the 15,000 men mark, its going to struggle, no matter what. Are you, and others, able to maintain a reasonable framerate in such battles?
All best mate and thanks for the support :-)
I've had 15 000 vs 15 000 (roughly, using the 41-units per army modification) on very high settings with GEM getting quite reasonable fps rates in land battles. Even streaming for friends via Steams built in streaming function still gives reasonable amounts of fps.
Stuff starts to get choppy in sieges, because the weak engine is trying to calculate path-finding for so many units when the AI blobs to try to climb up ladders or storm the burned gate.
Thanks Ygraine and Tenerife. I think I will stick to the 'large' unit size....for now. I estimate also that, on 'ultra' unit sizes, the collision detection issue(s), on walls, is exacerbated; though I have not tested this.
Or just get a better new PC so it runs really smooth.
Haha thank you buddy.
The new setup is just dreamy and I really love it. My girl is jealous though
I managed to find the ideal settings for my setup and now I can play it with a solid 1080p 60fps ultra settings and some really good modifications.
The 7700K 4.8-5ghz and the 1070 STRIX with an OC at 2000mhz Clock speed and 10000mhz memory (yes it's really easy with STRIX version) made the difference.
I recently started using this mod (recommended from my bro @Tenerife_Boy) and though it's heavy it's a game-changing experience for me. Increased LOD for units,permanent arrows,no unit fading etc
Your pc is pretty good and could handle most games at 60fps, but Rome 2 as we have said is another matter.
An engine limitation-bug mostly brakes the use of ultra-extreme settings when more particle-units are in the battle map.
You could try different combinations of settings and play-test with them but when more than 10K-15K of units are colliding in the battle map your fps will suffer greatly and that's a fact.
FPS playable values are different for everyone but for me anything under 30fps isn't enjoyable. With ultra settings and modifications I have locked my fps around 50-60 even with Ultra units but with 10vs10 armies (I never play bigger battles).
Just try the tips I have posted and other people are suggesting in our thread and let me know.
Welcome.
Yes he could but that's not the issue as his PC is pretty good.
Last edited by ♔Greek Strategos♔; May 29, 2017 at 09:10 AM.
Thanks Greek Strategos. I'll look into testing different combinations; perhaps dropping the water setting first. I generally test how FPS holds up on the Carthage Historical Map, as its seems to push the system. I go by the basis of, if the lowest FPS is acceptable (in my preference, 30-40), then its a pass. Overall, I'm quite pleased with the performance at present, thanks to this thread.
Thats a rig I'm not going to argue with mate; I'd be jealous too....wait, I am jealous!
Take it easy.