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Thread: Buildings for Mktw on steam now disappeared?

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  1. #1
    RedGuard's Avatar Protector Domesticus
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    Default Buildings for Mktw on steam now disappeared?

    There was a mod using the buildings for Mktw called 1295 thats suddenly disappeared and now I came on here to find the original and they dont exist yet for download. What happened? did they use them without permission?

  2. #2

    Default Re: Buildings for Mktw on steam now disappeared?

    Last i saw, he said the mod is only availbele too friends if u are not his friend u have too send him an email.
    Last edited by Lifthrasir; March 21, 2017 at 12:00 PM. Reason: Insulting others part removed

  3. #3

    Default Re: Buildings for Mktw on steam now disappeared?

    Really? I'm under the impression that ArtStudio wanted to switch into closed-beta trial system akin to Rise of Mordor, because he's fed up with the type of Steam Workshop subscribers that dont even bothered to read how to install the mod, and instead moan about invisible units or crashing installers. It seems to me that he just want a select cadre of tester that can feed him precise and accurate bug reports and gameplay system suggestions rather than shotgunning to the less-savvy masses.

    Not that he can communicate it that very well, so we better PM him for clarification.

    Now, about MK Buildings:
    We still have MK Buildings for the developer's test use, and its content are Artstudio+Sir Pee a Lot work with a dash of Linke. However, lately warman decided to keep hold of the MK Buildings for the main MKTW, combing the pack waiting for better models to replace too Warhammer-y buildings. Artstudio have access to MK Buildings of course, its mostly his work after all - and its up to his own choice whether to release the building pack or not.

  4. #4

    Default Re: Buildings for Mktw on steam now disappeared?

    you currently have 36 people added as friends, and over 7000 subscribers to your mod

  5. #5

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by aljo View Post
    you currently have 36 people added as friends, and over 7000 subscribers to your mod
    bought the game in steam,made a mod 1295,closed access only for friends,you're not my friend and never will be nor when
    mod after all the modifications will have open access

  6. #6
    Commissar Caligula_'s Avatar The Ecstasy of Potatoes
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    Default Re: Buildings for Mktw on steam now disappeared?

    senna505 and aljo, please leave the decision up to warman and the Medieval Kingdoms team.

    From my personal experiences, I've seen quite a few mod projects where individual team members provide links to their personal Paypals or what have you. ArtStudio isn't doing something that is brand new, and I personally don't see the problem really.

    He's contributing to the mod and creating his own work, he's simply providing people with the opportunity to donate if they want to. He's not "selling" the mod or claiming it is solely his own work, from what I've seen he's attributed credit where credit is due.

    Nevertheless, it's up to the mod team and not us on whether it's allowed.
    Last edited by Commissar Caligula_; March 21, 2017 at 05:21 AM.



  7. #7

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by Caligula the Mad View Post
    senna505 and aljo, please leave the decision up to warman and the Medieval Kingdoms team.

    From my personal experiences, I've seen quite a few mod projects where individual team members provide links to their personal Paypals or what have you. ArtStudio isn't doing something that is brand new, and I personally don't see the problem really.

    He's contributing to the mod and creating his own work, he's simply providing people with the opportunity to donate if they want to. He's not "selling" the mod or claiming it is solely his own work, from what I've seen he's attributed credit where credit is due.

    Nevertheless, it's up to the mod team and not us on whether it's allowed.
    yes u are right i said the last im going too say about this.

  8. #8

    Default Re: Buildings for Mktw on steam now disappeared?

    Access will be opened after all the modifications
    Last edited by Lifthrasir; March 21, 2017 at 12:51 PM. Reason: For continuity

  9. #9

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by Artstudio View Post
    Access will be opened after all the modifications
    After which modifications? ( sorry but i do not understand )


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  10. #10

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by Locus_Devium View Post
    After which modifications? ( sorry but i do not understand )


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    what's not clear?mod in developing restricted access

  11. #11

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by Artstudio View Post
    what's not clear?mod in developing restricted access
    I would like to play your awesome piece of art.
    But how did i get access.
    I would like to give good feedback, too.

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  12. #12

    Default Re: Buildings for Mktw on steam now disappeared?

    Artstudio, the work you've done is fantastic. I don't really know the whole length of this conversation, I've only read the ending bits. We all appreciate everything you've brought to the game. It's really one of a kind. I know I posted some bug feedback but mostly just praised your mod. I wish you luck in patching it and hope to see it back again soon! I have some cool screenies with the buildings you added!

  13. #13

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by robtim92 View Post
    Artstudio, the work you've done is fantastic. I don't really know the whole length of this conversation, I've only read the ending bits. We all appreciate everything you've brought to the game. It's really one of a kind. I know I posted some bug feedback but mostly just praised your mod. I wish you luck in patching it and hope to see it back again soon! I have some cool screenies with the buildings you added!
    your nick name I will add you in it and play freely,and to contribute your ideas for the project

  14. #14
    Sharpe's Avatar Praeses
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    Default Re: Buildings for Mktw on steam now disappeared?

    This is weird. Tarnishes this Mod's fora, all the more so because it looks so promising. Should move it elsewhere.

    Can someone step in please.

  15. #15
    Lifthrasir's Avatar "Capre" Dunkerquois
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    Default Re: Buildings for Mktw on steam now disappeared?

    Guys, I've just deleted a bunch of posts due to several T.O.S. violations and continuity. A question has been asked in the OP and answered by the concerned person. Any issue from Steam has to stay on Steam and to be reported on Steam if necessary. This is TWC, with its own rules, if you haven't noticed it. There's no point to bring here affairs that have started on another site.
    In addition, if you're not able to keep the discussion within the said rules, don't post or infractions will follow.
    You can PM me or the Moderation Overseers if you have any question on that topic.
    Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader

  16. #16

    Default Re: Buildings for Mktw on steam now disappeared?

    don't want sacrifice,mod closed for testing,access only for friends
    Last edited by Lifthrasir; March 21, 2017 at 12:04 PM. Reason: Insulting others part removed

  17. #17

    Default Re: Buildings for Mktw on steam now disappeared?

    Quote Originally Posted by Artstudio View Post
    mod closed for testing
    See? Like I suspected, mod closed for testing - trusted friends only. And just like I said, Artstudio just cannot communicate it well, apparent in the choice of words.

    Thanks for the clarification, but you should have worded it out better. For better understanding.

  18. #18

    Default Re: Buildings for Mktw on steam now disappeared?

    mod is not for sale ,support voluntarily is optional.will be open after all the modifications
    Last edited by Lifthrasir; March 21, 2017 at 12:42 PM. Reason: For continuity

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