Re: What size battles can you run? (Should I be getting lag with this set up?)l)
Originally Posted by
Dresden
Yeah, I think there is a post around here somewhere of Causeless explaining the issue with how important the processor is in Rome 2.
From my experience through years the most important thing in Total War games are ghz (raw power) and not core-threads.
For example an i5 7600K 4,5ghz will be much better than an i7 7700K 4 ghz and you could check this for every game not just TW games.
Most developers don't support multi core threaded applications even know most games can utilize only 2 or 4 cores. Some of them could see more than 4 cores but utilize only around 20-30% of the capabilities. Μemory ram cold help as well 16 giga will be ideal. GPU Ram is also an issue but you could achieve more than enough FPS with most medium range cards at Rome 2.
The Warscape engine is quite problematic and we could see this with Attila too. In Warhammer the simplified the animations and specific graphic aspects of the game to achieve better performance.
Anti Aliasing is also mostly broken for Total War games so better use GEM and FX or 2K resolution which softens the image quite well.
Last edited by ♔Greek Strategos♔; March 21, 2017 at 02:10 PM.