Re: Americas Sound Issues
It's possible that the non Aztecs factions were not properly implemented sound wise - the Aztecs themselves are a faction from the Grand Campaign and therefore implemented. It would require some editing of the sound text files and then setting up the campaign as a proper mod folder for those changes to be read.
Edit: I just checked the descr_sounds_music_types file in the imperial campaign folder which governs the music type used and all the 'Mayan' factions are listed:
Code:
music_type mesoamerican
regions Ahuacatlan_r Ocotlan_r Tuxpan_r Chichen_Itza_r Tula_r Uxmal_r Zacapu_r Canpech_r Tecoman_r
regions Apatzignan_r Chetumal_r Xicalango_r Toluca_r Tlaxcala_r Tenochtitlan_r Potochan_r
regions Cholua_r Cholula_r Tehuacan_r Tixta_r Huaxtepec_r Tikal_r Coatzacoalos_r Althun_Ha_r Yaxchilan_r Danipaguache_r
regions Mitla_r Tchuantepec_r Tuxtla_r Trujillo_r Tututepec_r Tegucigalpa_r Quirigua_r Quezaltenango_r Coatzalcoalos_r
regions Coatzalcoalcos_r Tehuantepec_r
factions aztecs mayans chichimeca tlaxcalans tarascans
Last edited by Gigantus; March 12, 2017 at 10:06 PM.