Originally Posted by
Aodh Mór Ó Néill
Ah I see. Is there any way to fix it myself without breaking it? I've most of the scripts disabled anyway.
An easy solution (but not save compatible), would be to add semicolons before each line of this monitor (line 313326):
Code:
;monitor_event IncomingMessage I_InBattle ; ***
; battle_wait 0 true
; console_command clear_messages
; if I_CompareCounter dec = 0
; inc_event_counter e_loop 1
; end_if
;end_monitor
Nevertheless, it would break the surrender, breaking point and strategos scripts.
EDIT: you also need to add a semicolon line 310020 before "inc_event_counter e_loop 1"