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Thread: Gameplay options for IMPERIAL DESTROYER

  1. #181

    Default Re: Gameplay options for IMPERIAL DESTROYER

    Quote Originally Posted by Lordsith View Post
    Added new option:
    https://we.tl/t-cYhYgzwJwc Adds more ammo for units. 4-5 bullets per unit. All credits to meme12345 for this option

    Hello
    exelent mod could do sub mods for eliminated the fort of the cities because 98% of the battles of the game are in forts.2 increased the cannons has 4 or 6 share units.3 increased the units of light infantry for the recruitment to 10 or 20 units. thank you in advance

  2. #182

    Default Re: Gameplay options for IMPERIAL DESTROYER

    Hello,
    Is there a way to remove elite infantries from capital regions garrison?
    This feature was added back in 6.1 "Strengthened garrison regiments. Also, capital regions will be garrisoned by elite infantries...." but I'm not really a fan of it.

  3. #183

    Default Re: Gameplay options for IMPERIAL DESTROYER

    I apologize in advance if this is a newb question, but do I need to add these to the user script to activate them?

  4. #184

    Default Re: Gameplay options for IMPERIAL DESTROYER

    The link for jacobite campaign is broken!

  5. #185

    Default Re: Gameplay options for IMPERIAL DESTROYER

    You don't need to edit your user script to play with the options.

  6. #186

    Default Re: Gameplay options for IMPERIAL DESTROYER

    Hi, Lordsith


    Is it possible to Only Returns military access in diplomatic menu?

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