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  1. #1
    Viva Espana!'s Avatar Semisalis
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    Default Resources Using Third Age Files

    I've run into a really odd bug. I recently redownloaded/installed Stainless Steel 6.3/6.4. I launched from the desktop shortcut, loaded up a Late Era game as the Kingdom of Jerusalem... and saw three large towers rising next to Jerusalem.

    They looked familiar. They were the White Towers near "Undertowers" in Third Age. When I moused over them, they were apparently "dyes."

    I scanned around the map; saw more of the towers. I ALSO saw a bunch of Rammas Echor (the walls that enclose Pelennor Fields at Minas Tirith). Mousing over that, it turns out they are "cotton."

    For some reason, Dyes and Cotton on the campaign map have been replaced by the White Towers and Rammas Echor models from Third Age. Anybody else ever run into something weird like this? How do I fix it?
    "To admit defeat, is to commit a heresy against the Emperor." - Imperial Proverb.
    "Well... that was unexpected." - Last words of Chaos Lord Ulakar the Undefeatable.

  2. #2
    Navajo Joe's Avatar SS Forum Moderator
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    Default Re: Resources Using Third Age Files

    Hi Viva,

    That is indeed very strange as both TATW and SS are mod foldered and therefore should not interfere with each other. The only thing that I can think of is that the UAC has caused this on installation.

    It might be best to install SS outside of Program Files or where TATW is installed.

    Regards

    NJ





    'Proud to be patronised by cedric37(My Father and My Guardian)

  3. #3
    Viva Espana!'s Avatar Semisalis
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    Default Re: Resources Using Third Age Files

    I ended up just deleting everything in my medieval folder, then reinstalling Medieval 2 and Stainless Steel. Didn't know what could be causing it and wasn't tech savvy enough to figure it out.
    "To admit defeat, is to commit a heresy against the Emperor." - Imperial Proverb.
    "Well... that was unexpected." - Last words of Chaos Lord Ulakar the Undefeatable.

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