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  1. #1

    Default Battle System and AI

    I don't know if the DEI team has a copyright on this idea, but in their recent 1.2 update they discovered that by making every infantry unit with missiles a "skirmisher" the AI was wildly better at forming cohesive battle lines and actually skirmishing. I know you guys already tried to do something similar, but would it be possible to implement this discovery into Ancient Empires?

  2. #2
    KAM 2150's Avatar Artifex
    Patrician

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    Default Re: Battle System and AI

    It does not work same way in Attila sadly. Anyway, I did it by simply removing precursor from ranged units so they can't throw javelins during charge.
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  3. #3

    Default Re: Battle System and AI

    Working on reserves myself. I had perfected it but a change somewhere in the mod pipeline changed everything. Had a video ready to release and everything.

    I'll keep working on my own little BAI submod.
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

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