State of Mind
took an arrow to the knee
Re: Corruption & where are forts?
The high level AI is very simplistic, no matter how much the low level AI can account for certain other faults the LTGD will always be inadequately coded to account for the situations mods force it to account for.
For example, mod x adds a fort nearby a city within a region.
The AI will then gather its troops within the fort and thereby designate said troops as NON free strength. The AI can only use troops to defend its cities that are classified as free strength. There's other very obvious faults as well but I won't explore those, suffice to say, it's much better to remove forts than have them.