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February 24, 2017, 02:38 AM
#1
New Reform Technologies
i see we have now 2 Technologies for Roman reforms..
Bring sup the Question:
We got 3 Reforms but 2 Tec's the research..
When do i have to research wich one?
First one to go from Camllian to Polibyian?
Second from Poliboyian to Marian?
But how do i get from Marian to Imperial?
Thx for a little answear
w a r f a r e a c t i v i t i e s | s p e c i a l i s t p r o t e c t i o n i n c
Meraun | HIVE | Community Veteran
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February 24, 2017, 06:12 AM
#2
Foederatus
Re: New Reform Technologies
Dresden answered in a related issue in this thread:
"With reforms turned off, units should only be relying on techs and barracks tiers with that submod. I may have forgotten Parthia, I will have to recheck it when I get some time."
I'm thinking that he'll recheck the entire thing, more or less, as soon as he comes to it. I'm happy with that
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February 24, 2017, 06:35 AM
#3
Re: New Reform Technologies
w a r f a r e a c t i v i t i e s | s p e c i a l i s t p r o t e c t i o n i n c
Meraun | HIVE | Community Veteran
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February 24, 2017, 12:31 PM
#4
Foederatus
Re: New Reform Technologies
I'm sorry, I thought that was implied by your own post 
This one:
Multiplayer Submod
This disables our scripted reforms system and instead uses the technology tree for reforms. MP has various issues with reforms and our scripts, so this is for those who would prefer not to have to worry about that.
DeI MP Submod
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February 24, 2017, 02:38 PM
#5
Re: New Reform Technologies
I don't think this has anything to do with the MP submod? My response in the other thread was about the MP submod (that has no reforms).
In terms of the normal mod's reforms, the Roman upgrades work as they always have for years. The reforms happen based on imperium level and turn number as described in the manual. The new upgrades can be researched anytime (preferably before that reform!) to make sure you can upgrade units and recruit new units properly.
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