The royal army sent by the king to hunt down the forces of Lord Arundel.
Commander-in-chief: John Holland, Earl of Huntingdon. +2 Survival, +1 Duels, +1 Battles, +2 Charisma.
Sanguine:
- Confident: This character is very self-assured, brimming with confidence and difficult to shake even under pressure. However, taken to an extreme, they can show a suicidal disregard for their life and the lives of others, and fail to take...well, failure into account when planning. +1 battle rolls, +1 to rout rolls.
Choleric:
- Bloodthirsty: This character is hotheaded and loves to jump into fights, lethal or otherwise. This is not something others find endearing off the battlefield, though. +1 Battles, -1 to NPC reaction rolls.
- Impulsive: This character acts before (sometimes, without) thinking. They might move and decide more quickly than others, but their recklessness can lead them to disaster as well. +5% movement speed, -1 to detection rolls.
Equipment:
Full Plate Armor (+20 hp, +8 Duels, +4 Survival, +5 post-battle condition rolls) - Covering oneself from head to toe in the best plate available brings significant advantages and drawbacks. While slightly hindering mobility, the wearer becomes a tank that is almost impervious to attacks. Favored by knights taking to the battlefield, knowing their main role in such an event will be to present the heaviest possible mass atop a horse to plough through enemy troops in a formation of massed heavy horse, this is a set of armor for surviving a major battle rather than a set for everyday wear or single combat. This set of armor costs 500£.
Hand-and-a-half Weapon (+4 Duels, +3 Survival), the most common name for large single-handed weapons, are typically used without shields but are lighter and thus more mobile than two-handed weapons, giving the user the ability to position themselves faster and exploit the situation with more agility, at the cost of reduced reach and less power than a two-handed weapons, but superior reach and power to a single handed weapon. These weapons cost 100£.
Lancaster and Derby's troops arrive, led by the Earl of Hereford; Bohun Swans, Richmond Hounds and Lancastrian Roses are found either marked upon the soldier's garb or emblazoned across the battle standards they carry.
Lancastrian Forces
Commander: Henry Bolingbroke, Earl of Hereford and Northampton (PC): +20hp, +17 personal combat, +3 battles, +1 charisma, +7 survival, +1 detection rolls, -5% movement speed, +5 post battle condition rolls
A message arrives by courier from the Earl of Northumberland who declares his intentions to bring troops from his lands down to aid the King in his conflict with Arundel.
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A rider arrives with a message from Baron Neville who declared that it is his intention to bring in troops from his lands to aid the Crown in its righteous cause against the traitor of the realm.
Timestamped from when the Royal Army arrives at Arundel Castle (5 hours ago)
- Begin construction of siege towers: 24 hours.
- Lancaster deploys a screen of 200 Yeomen Archers, 100 Yeomen Foot, 100 Men at Arms
- Archers begin to take "pot shots" as it were.
An army carrying the banners of Thomas Mowbray, Earl of Nottingham, arrives before the Royal Army sets out for Arundel Castle and joins them on their march.
Mowbray Forces
Thomas Mowbray, Earl of Nottingham - Battles +2
- Scout +1
- Survival +1
- Personal Combat +2
- Austere (+5% income, -1 to AI reaction rolls)
- Empathetic (+2 to AI reaction rolls, -1 to battle/joust/duel rolls)
- Meticulous (+1 detection rolls, -5% movement speed)