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  1. #1

    Default The balance of power

    Hi all.
    I wanted speak about balance of power because I noticed a sad thing.
    By the way, balance of power dont show we the number of armies compared to we BUT how many we win MONEY ( MONEY Income)by turn!
    Try test. Look balance of power with the lowest impôt level and compare with the highest impot level.
    That ll change . (It ll be more obvious to see with a larg campaign like 200 turns)
    So now I understand we my ennemis had a balance of power stronger than me but i didnt see their armies.
    Just because that dont show the number of their armies...

  2. #2
    Maetharin's Avatar Senator
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    Default Re: The balance of power

    That one always bugged me, is this in any way moddable?
    Because if this worked properly and the AI took it into account, their decisions would possibly be way more rational.
    "Ceterum censeo Carthaginem delendam esse!"

    Marcus Porcius Cato Censorius

    "I concur!"

    ​Me

  3. #3

    Default Re: The balance of power

    Quote Originally Posted by Maetharin View Post
    That one always bugged me, is this in any way moddable?
    Because if this worked properly and the AI took it into account, their decisions would possibly be way more rational.
    Absolutely agreed.

  4. #4

    Default Re: The balance of power

    You see, i think than no matter than the modders change the variables to give AI build armies, after a moment ai stop recrut and all become easy... Rome 2 have a terrible problem with that, except in start, AI dont know manage a empire and doesnt oppose any resistance! We look the balance of power, we see: OOOH, Rome, for example, have a large balance of power compared to me, so that mean this faction win more money than we soooo ai should be able to build more more armies to fight buuuuut nooo. So i think like Dresden, ROME 2 its not build to give challenge to players and its inexplicable...

    There's nothing to do but wait the release of ANCIENT EMPIRE on ATTILA hoping that ll be better about this problem

  5. #5

    Default Re: The balance of power

    The campaign AI in Attila is no better, even stranger in some respects, and also quite predictable. Don't get your hopes up for that. Of course I don't mean anything against the AE team - they're doing a great job and I'm looking forward to seeing some of their campaign features - but you're mistaken if you think that somehow the AI in Attila is more challenging. It has all the same problems and even some new ones.

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