Re: Frustrating Unit Visual bug
That's the unit detail setting from the in game video advanced option. His beef is with the sprites - I responded to it on Steam:

Originally Posted by
Steam discussion
If you have some patience, know your way around Notepad and want to put your machine through a stress test then simply change the LOD distance numbers in the modelDB file.
The last number (in case of mulitple LOD models) is the distance at which the 2D sprites are being used.
Example:
58 unit_models/Mounts/horses/horse_small_unarmoured_lod0.mesh 500
58 unit_models/Mounts/horses/horse_small_unarmoured_lod0.mesh 1200
58 unit_models/Mounts/horses/horse_small_unarmoured_lod0.mesh 6400
6400 is the default distance after which the sprites are being used. Be courageous and change this to 20000 (20K) for all model entries or even more
After all it's a simple seacrh and replace operation:
Search for: mesh 6400
Replace with: mesh 20000