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Thread: Wind from the East - Submods and Additional Units Mod

  1. #21
    saneel's Avatar Senator
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    Default Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    Hi, is this submod compatible with latest version? Tnx

  2. #22
    Goutlard's Avatar Janissary
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    Default Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    Quote Originally Posted by saneel View Post
    Hi, is this submod compatible with latest version? Tnx
    Which one?
    Normally, currently all submods are compatible with the latest version.
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  3. #23
    saneel's Avatar Senator
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    Default Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    AoM 1.3 is compatible with your latest version?

  4. #24
    Goutlard's Avatar Janissary
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    Default Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    Quote Originally Posted by saneel View Post
    AoM 1.3 is compatible with your latest version?
    Yes, it is !
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  5. #25
    saneel's Avatar Senator
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    Default Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    Ok, it works now, but it overwrites some of your units...
    Last edited by saneel; February 26, 2021 at 12:51 PM.

  6. #26
    Goutlard's Avatar Janissary
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    Default Re: Ottoman Total Overhaul - Submods and Additional Units Mod

    Quote Originally Posted by saneel View Post
    Ok, it works now, but it overwrites some of your units...
    It overwrites some of the names, because the localisation (names) file of AUM is kind of a mess with so many duplicates, changing all the names it would take me a very long time.
    However, the units I've created still remain, just with different names !
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  7. #27
    saneel's Avatar Senator
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    Default Re: Wind from the East - Submods and Additional Units Mod

    It also overwrites your reward system, because now in first mission for taking Croatia, Morea and Translyvania it doesnt shows that I get Barbary States as reward.

  8. #28
    Zaar's Avatar Semisalis
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    Default Re: Wind from the East - Submods and Additional Units Mod

    Mer Haba
    is there actually a mod which disables the weather? or is it hardcoded?
    take care

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