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May 04, 2020, 12:16 PM
#1061
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Not sure, I'll check.
If not I'll put the text inside the mustering effect tooltip (and maybe in the mustering icon tooltip but this requires scripting)
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May 06, 2020, 06:39 AM
#1062
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Is there some sort of guide where everything is explained and every change detailed? On turn 67 now with Rome doing a medium 12tpy and loving it. Just started the first Punic war!
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May 06, 2020, 01:07 PM
#1063
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Glad you like it.
If you mean a detailed and analytic report of changes... no there is none. Not my style.
If you mean a well described and conceptual list of changes then yes, they are inside #1 post 1st spoiler (other threads for specific features) and #2 post.
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May 07, 2020, 01:50 PM
#1064
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
I went back and read the other submods spoilers and I found the answer. Thank you. is there some reason why gerulos mod isn’t compatible other than the scripts? I’m using it as I missed that info and everything seems to be working fine? Keep up the good work! Carthage actually feels dangerous now
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May 07, 2020, 04:46 PM
#1065
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
I remember I've checked gerula's pack a year ago and I remember it contained a campaign script.
Probably it just had some zoom scripts, really can't recall that.
Until you load all my packs before gerula's then you should be fine.
Everything will work fine if you have all those testudo custom icons both into faction and army panels
And if you are receiving the testudo beginner + the political messages.
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May 08, 2020, 01:54 PM
#1066
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Then it all works! Thanks!
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May 08, 2020, 03:58 PM
#1067
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
good
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May 12, 2020, 08:32 AM
#1068
Laetus
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Hello from South America. First I want to say that this mod is incredible and I want to ask when do you think it will be updated to the new DEI.
Thank you very much, excellent work.
Sorry for the language, I am using the google translate.
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May 12, 2020, 10:51 AM
#1069
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
thx, there is no new dei as for now so... it will be surely released after next dei update
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May 16, 2020, 08:02 AM
#1070
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
why can't i declare war or do any diplomacy actions as sparta?
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May 17, 2020, 01:52 AM
#1071
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
there is always a reason
you should read (well, have a look at least) to all the links inside first spoiler, into #1 post
in the specific: https://www.twcenter.net/forums/show...-upd-feb-27-20
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May 31, 2020, 07:35 PM
#1072
Tiro
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Jake, would the AI arbitirs version you posted in here work with base DEI and/or the new beta?
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June 01, 2020, 06:51 AM
#1073
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
I wouldn't call it a de ai arbitris version honestly, it's just a tweak of the data venia db table you posted months ago
yes it is compatible
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June 02, 2020, 02:37 PM
#1074
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
henlo. Is TESTUDO compatible (or does it incorporate) with Age of Hellenism, Alternative Economy, All Diplomatic Options submods?
If it is, I cannot search the thread, my browser just hangs until I press stop, then gives me a blank screen
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June 03, 2020, 02:02 AM
#1075
Tiro
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Your child death rate is compatible with base DeI and other mods as stated, but is it save game compatible?
Last edited by gnosis89; June 03, 2020 at 02:05 AM.
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June 03, 2020, 08:18 AM
#1076
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
@andarius
no, it's not compatible with aoh nor ae (nor realism nor data venia), testudo do things its own way.
you can use aoh lite (testudo and aoh share some features but they use them differently, btw).
what's all diplomatic option? the cheat pack? probably it works but testudo has its own scripts regarding diplomacy
@gnosis
yes it is
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remember that:
TESTUDO 1.6.2 ISN'T COMPATIBLE WITH 125c UPDATES
WAIT FOR NEW PACKS OR PLAY IT WITH 125b
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July 07, 2020, 03:34 PM
#1077
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Not trying to rush you, but with the next full update of DEI coming up are you planning to also release another update for TESTDUDO? I'm asking because just like I can't imagine playing Rome 2 without DEI, now I can't imagine going back to only DEI
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July 08, 2020, 03:45 AM
#1078
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Yes I do, I'll probably need a couple of weeks though
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July 08, 2020, 10:20 AM
#1079
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
good to hear and I'm waiting impatiently
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July 08, 2020, 12:11 PM
#1080
Re: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.6.2 + Custom Packs [upd: feb.27/20]
Yep, think I'll do a campaign too after release, it's since december I don't play
Plan for adding things is (can't say if I'll do everything):
1) a combined version of De Ai Arbitris (scripted) + Peace Treaty script (doing that lately)
2) hope of being capable of finishing the DIGS features where diplomacy is activated/deactivated depending on geo distances
3) limit your allies being at war with your client states
4) already done a script giving different effects (trade%, culture%, banditry%) depending on the interpolation between number of trades and imperium level
5) combine the Testudo Minor/Major culture with an upkeep discount depending on actual % of soldiers inside a unit
6) also, hope to do a Diplomatic Trust, similar to Economical Trust but centred on diplomacy
7) 5 factions playable more
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