Thanks, I appreciate and don't worry, no time schedule. At worst, if you're really slow i'll take what you've done and complete it.
Actually, I'm building a sort of map tool so that anyone can use it to build startpos (that's a pain for DeI though) or use it to plan various things.
We are organizing it inside devs forum and any help is appreciated.
I'll see to send you the "cheat" packs you need and a to do list, then you can do what you want.
I've also added you to the submodders alcove, closed group with devs and submodders. Best place to talk about tech things instead of posting them around.
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Sadly... a bad news from yesterday.
The cdir option CND_REGION_HAS_EFFECT_BUNDLE doesn't work with climate effects. They are provincial and the option doesn't retrieve it... It retrieves all the effects where the region is descripted, like the wonders ones for example... but not the climate...
That's pretty sad... The workaround, since my intention is to assign dice rolled dilemmas to climate events, might be to "transform" the climate system to a regional one just through cdir... but, probably, there is a problem even there (besides a great loss of time): I fear that chained events that will check the existance of a triggered effect inside the same "system" should be buggy... so, at least, I noticed when I tried to do something similar for another event system.
I'll see to do deeper trials. And hope...
Anyway, here is how I plan to divide climates inside GC map, let me know if someone has suggestions for changes.
If I can't find a way to assign plainly those custom dileammas... we'll have, at least, a better defined and various basic system.
They are a lot, as I usually do, but don't think that differences will be big, just micromanagement oriented.