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Thread: [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20] - OUTDATED

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    Jake Armitage's Avatar Artifex
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    Icon1 [SUBMOD: a Slower Paced DeI Campaign] TESTUDO v.1.7 + Custom Packs [upd: aug.09/20] - OUTDATED


    2019 2nd / 2020 1st Favorite Submod


    a SLOWER PACED DeI CAMPAIGN

    [ ] TESTUDO [ ]


    V.1.7

    Notes: post #1139


    ! TESTUDO 1.7 is for GRAND CAMPAIGN only !
    ! TESTUDO 1.7 is recommended for NORMAL DIFFICULTY !
    ! TESTUDO 1.7 is NOT SAVE GAME COMPATIBLE !
    ! TESTUDO 1.7 is NOT MULTIPLAYER friendly !

    THIS SUBMOD HASN'T BEEN UPDATED SINCE A LOT OF TIME
    USE IT AT YOUR OWN RISK



    OTHER THREADS WHERE YOU'LL FIND INFORMATIONS ABOUT TESTUDO!

    Spoiler Alert, click show to read: 
    Since there are really a lot of features, I'm dividing them between various threads.
    If you're new to TESTUDO then you should check them.

    PIGS (political overhaul): https://www.twcenter.net/forums/showthread.php?793347-SUBMOD-a-Political-Overhaul-PIGS-Alpha_02-(DeI-1-2-5)-upd-jun-09-19
    DIGS (diplomatic limitator):
    https://www.twcenter.net/forums/show...1#post15879401
    RPGu (role playing bodyguards/units): https://www.twcenter.net/forums/show...-upd-dec-01-19
    VPS (virtual points system): https://www.twcenter.net/forums/show...-upd-dec-01-19
    #2 POST: check next post for other TESTUDO features

    WHAT IS TESTUDO?
    Spoiler Alert, click show to read: 
    TESTUDO is a compilation of db and scripted features to make DeI more suitable to my likings.
    TESTUDO leads to a slower, tactical and more regional campaign with a hardened "on-the-edge" experience.
    Basically, it could be considered a "DeI Hardcore submod" overhaul and refinement.
    There are a lot of changed and added features inside TESTUDO to make a campaign properly harder and slower but still playable and enjoyable.

    WHY TESTUDO?
    Spoiler Alert, click show to read: 
    For a customizable harder and slower DeI campaign.
    With TESTUDO it will be difficult to have large amounts of gold. You'll have to plan you investments.
    You'll have to pay attention to PO, food, growth, cutural, population and many more issues.
    It is more strategical and tactical while playing in stratmap (no changes to battle system).
    Notice that also AI is slower, so it won't send you tons of armies.
    TESTUDO is my main DeI submod and includes PIGS, DIGS, RPGu and VPS submods too.

    WHAT are all these packs for?
    Spoiler Alert, click show to read: 
    The basic reason for all these packs is to simplify the modding itself and divide features into categories.
    I'm sorry if they are many but I'll have an easier control and will save time too, this way.

    Most of the packs inside this thread are built for being modular, so anyone can choose his gameplay style (at start or by changing it during a campaign, just don't mix up different tpy versions during the same campaign). In any case it will be always harder and slower than DeI.

    > LIST OF 100% NEEDED PACKS TO PLAY TESTUDO:


    - @@_TESTUDO_MAIN: 100% NEEDED PACK (it contains most of the files, UI, whatever...)

    - @@@_TESTUDO_TPY: 100% NEEDED PACK. With these you can choose between 4 and 12 tpy. You'll have to load the official 12tpy submod too (not included into TESTUDO).

    - @@@@_TESTUDO_Paces (T/S/M/L/H):
    100% NEEDED PACK. With these you can choose between Tiny, Small, Medium, Large, Huge pace versions.
    (Better not to change them during a campaign, it might bug some events based on turns).
    Tiny is the briefer and easier (anyway harder and slower than DeI), Huge is the slower and harder.

    - Tiny is the most similar to DeI (4 tpy) - for players that doesn't like hardcore style and are looking for a different but manageable experience
    - Small is an halfway between Medium and Tiny (4 tpy) - you'll begin to feel something around you
    - Medium is the "classic" pack (prolonged 4 tpy or less slower 12 tpy) - just classic
    - Large is harder and longer (12 tpy) - you're actually feeling something
    - Huge is the hardest and longest (more realistic 12 tpy) - here we are, you'll have to take decisions pratically every month

    - @@@@@_TESTUDO_Pick_Faction: %100 NEEDED PACK. With these packs you choose which faction to play with (it contains the RPGu feature)

    > LIST OF OPTIONAL PACKS (customizations)

    - @@@@@@_TURTLE_Parts: OPTIONAL. With these packs you'll be able to customize different and specific features of the campaign (most of them work outside TESTUDO too)

    - @@@@@@@_TURTLE_Weights: OPTIONAL. With these packs you'll be able to modify the campaign by choosing an overall easier or an overall harder version (you can't use them outside TESTUDO)


    Many combinations are allowed (at start or during a campaign, just don't mix up different tpy versions during the same campaign) for covering most of the hardcore/slower paced tastes!

    - Check DOWNLOAD section at #1 post for further details and download links
    - Check FEATURES section at #2 post for other further details
    - Check at #3 post for other other further details.

    PLAYABLE FACTIONS (20 for now)
    Spoiler Alert, click show to read: 

    CAMPAIGN SAMPLES (till turn 735 with various 1.6 campaigns)
    Spoiler Alert, click show to read: 

    ROME 200 turns 1.6 HUGE version

    FACTIONS

    TURN 50



    TURN 100



    TURN 150



    TURN 200



    DIPLOMACY

    TURN 50



    TURN 100



    TURN 150



    TURN 200



    -----

    "raven63 - Hayk campaign" (Huge) at turn 200





    "raven63 - Hayk campaign" (Huge) at turn 630





    -----

    "Noone like Thebes Pergamon campaign" (normal) at turn 200





    "Noone like Thebes Pergamon campaign" (normal) at turn 500





    "Noone like Thebes Pergamon campaign" (normal) at turn 680





    "TrippindaJive Rome Campaign" at turn 735 - Testudo Huge 1.6.2










    "Festina lente" ("Rush slowly")
    - Emperor Augustus -







    @@@ DOWNLOAD TESTUDO_1.7 [upd: aug.09/20]

    - Play it at NORMAL DIFFICULTY (both for campaigns and battles)
    - For GRAND CAMPAIGN only
    - NOT SAVE GAME COMPATIBLE

    -
    TESTUDO 1.7 already includes PIGS, DIGS, RPGu and VPS submods
    - Do NOT USE ANY OTHER MOD with TESTUDO (except for graphical - you can't use Gerula's -, tpy, battle mods)
    - Do NOT MIX UP 4tpy packs with 12tpy packs
    - For a 12TPY CAMPAIGN load the OFFICIAL DeI 12TPY SUBMOD too

    - Check # 2 post for descriptions
    - Check # 3 post for various things

    Spoiler Alert, click show to read: 



    - INSTRUCTIONS -

    1) Pick the @@_TESTUDO_MAIN pack
    2)
    Choose one of the @@@_TESTUDO_TPY (4/12) packs
    3) Choose one of the @@@@_TESTUDO_Paces (T/S/M/L/H) packs
    4)
    Choose one of the @@@@@_TESTUDO_Pick_Faction packs

    4) OPTIONAL:
    Choose one or more of the @@@@@@_TURTLE_Parts packs
    5)
    OPTIONAL: Choose one or more of the @@@@@@@_TURTLE_Weights packs

    < Then >

    A) Put the chosed packs into the data folder (..\Steam\SteamApps\common\Total War Rome II\data)
    B) Remember to revert to the old manager: Go to Rome 2 on STEAM/Right click/Properties/Betas/Select the beta you would like to use/launcher_release_canditate.
    C) Start Rome II
    D) In Mod Manger, check "Enable Out of Date Mods"
    E) Make sure all chosed packs are checked green. Their load order should be ok. It is given by the number of @, the more they are the more previous the mod is loaded/must be loaded
    F) Play TESTUDO




    - EXAMPLE -

    Packs are sorted by loading order, the higher the number the higher their position (so they overwrite parts of other packs).
    1) is to be put under everything else and above DeI packs, the numbers of "@" are their position so they should be ordered automatically.
    Remember to revert to the old mod manager: https://www.twcenter.net/forums/show...nd-Mod-Manager

    > EXAMPLE OF 100% NECESSARY PACKS

    1) @@_TESTUDO_1.7_MAIN

    2) @@@_TESTUDO_1.7_TPY_12tpy

    3) @@@@_TESTUDO_1.7_HUGE_12tpy

    4) @@@@@_TESTUDO_1.7_ROME

    > EXAMPLE OF OPTIONAL PACKS (will be loaded after TESTUDO packs to properly overwrite values).
    By default the @@@@_TESTUDO_HUGE_12_tpy pack contains all the HUGE TURTLE_Parts (so, if you want to customize some TURTLE_Parts, then use a pack which is not HUGE).
    You may prefer starting with TESTUDO packs only.
    After you learn the TESTUDO submod style then you can start customizing it as you prefer with both TURTLE_Parts or TURTLE_Weights.

    5_01) @@@@@@_TURTLE_01_Parts_Movement_-15
    5_02) @@@@@@_TURTLE_03_Parts_Technology_MEDIUM

    5_03) @@@@@@_TURTLE_06_Parts_Experience_LARGE
    5_04) @@@@@@_TURTLE_08_Parts_Population_SMALL

    6_01) @@@@@@@_TURTLE_Weights_LIGHT_12tpy
    6_02) @@@@@@@_TURTLE_Weights_HEAVY_+10_Agents
    6_03) @@@@@@@_TURTLE_Weights_HEAVY_+1_Armies_AI





    TESTUDO


    TO PLAY TESTUDO YOU MUST HAVE AT LEAST ONE PACK FROM THE FIRST 4 RED PACKS (MAIN, TPY, Pick_Faction and Paces - T/S/M/L/H)
    THEN YOU CAN CHOOSE THE OPTIONALS (TURTLE Parts - TURTLE_Weights) TO CUSTOMIZE TESTUDO


    @@_TESTUDO_MAIN
    (100% NEEDED PACK) Common features
    Spoiler Alert, click show to read: 
    The pack contains most of the db, scripts, UI...

    @@_TESTUDO_1.7_MAIN:
    https://www.mediafire.com/file/ijmuqou5r0w6s4j/file

    @@@_TESTUDO_TPY
    (100% NEEDED PACK) Turn per year packs
    Spoiler Alert, click show to read: 
    12 tpy or 4 tpy? Pick one of the two.

    @@@_TESTUDO_1.7_TPY_12tpy: https://www.mediafire.com/file/5gz63mvdbhkf7pj/file
    (It requires DeI official 12tpy submod)

    @@@_TESTUDO_1.7_TPY_4tpy: https://www.mediafire.com/file/8wp43rbcmqbtz3d/file

    @@@@_TESTUDO_Paces (T/S/M/L/H) (100% NEEDED PACK) Campaign pace version packs
    Spoiler Alert, click show to read: 
    Better not to change these packs during the same campaign (should be possible to do, though).
    NEVER change these packs between different tpy during the same campaign.
    T/S/M/L/H pace version.


    @@@@_TESTUDO_1.7_HUGE_12tpy: https://www.mediafire.com/file/37h96s48134x4dk/file
    @@@@_TESTUDO_1.7_LARGE_12tpy: https://www.mediafire.com/file/25lygwg7nk6b77g/file
    @@@@_TESTUDO_1.7_MEDIUM_12tpy: https://www.mediafire.com/file/z5ssas10o7ppfw3/file

    @@@@_TESTUDO_1.7_MEDIUM_4tpy: https://www.mediafire.com/file/le4xsra48nbh918/file
    @@@@_TESTUDO_1.7_SMALL_4tpy: https://www.mediafire.com/file/993bzm5yjw78vx7/file

    @@@@_TESTUDO_1.7_TINY_4tpy: https://www.mediafire.com/file/j2mh242n7spv78o/file

    @@@@@_TESTUDO_Pick_Faction (100% NEEDED PACK) Different packs for different Factions
    Spoiler Alert, click show to read: 
    Inside the folder you'll find different packs for all the TESTUDO playable factions (15 for now). Pick one.
    Packs contain the RPGu feature.

    @@@@@_TESTUDO_1.7_Pick_Faction: https://www.mediafire.com/file/wj65huw39kfh7gv/file



    TURTLE_Parts

    OPTIONAL
    (Most of the packs ARE COMPATIBLE outside TESTUDO)


    @@@@@@_TURTLE_Parts (OPTIONAL) Use one or more of the TURTLE_Parts to customize specific features
    Spoiler Alert, click show to read: 
    Most of these packs work outside TESTUDO too.
    You can mix them up as you wish (also between different T/S/M/L/H versions).
    Inside TESTUDO, you can combine any TURTLE_Parts with TURTLE_Weights.
    Basically, TURTLE_Parts most of the packs are the components of the TESTUDO_Paces (T/S/M/L/H) packs.
    You can put/remove packs during the same campaign.


    -----

    --- > UPDATED (1.7)
    @@@@@@_TURTLE_01_Parts_Movement: https://www.mediafire.com/file/tw6fuezguedp8t3/file
    (Compatible with anything, even vanilla Rome 2)

    -----

    - (1.6.1)
    @@@@@@_TURTLE_02_parts_Buildings: https://www.mediafire.com/file/9tsdo...dings.zip/file

    (Compatible with DeI, Dardo's Cultural Tension)

    -----

    - (1.6.1)
    @@@@@@_TURTLE_03_Parts_Technology: https://www.mediafire.com/file/4pihq...ology.zip/file
    (Compatible with DeI and any DeI submod)

    -----

    - (1.6.1)
    @@@@@@_TURTLE_04_Parts_CulturalTensio: https://www.mediafire.com/file/awz0p...ensio.zip/file
    (If you're not playing TESTUDO, it's better to use Dardo's version whenever possible, otherwise it's always compatible with DeI and any DeI submod)

    -----

    --- > UPDATED (1.7)
    @@@@@@_TURTLE_05_Parts_Environment: https://www.mediafire.com/file/0sfd9j5jk3a1oc6/file

    (You can't use these packs outside TESTUDO. They contains the T/S/M/L/H effects for TESTUDO_Civic and TESTUDO_Economy and T/S/M/L/H campaign variables for a lot of things)

    -----

    - (1.6.1)
    @@@@@@_TURTLE_06_Parts_Experience: https://www.mediafire.com/file/f599o...ience.zip/file
    (Compatible with anything, even vanilla Rome 2)

    -----

    --- > UPDATED (1.7)
    @@@@@@_TURTLE_07_Parts_Reforms: https://www.mediafire.com/file/misj9yu7ya2sn0l/file
    (Compatible with DeI and any DeI submod)

    -----

    - (1.6.2)
    @@@@@@_TURTLE_08_Parts_Population: https://www.mediafire.com/file/ribo2...ation.zip/file

    (compatible with DeI and any DeI submod)

    -----

    - (1.6.1)
    @@@@@@_TURTLE_09_Parts_Loyalty: https://www.mediafire.com/file/c6z5s...yalty.zip/file
    (You can't use these packs outside TESTUDO. If you wanna customize a bit the Loyalty. + means the Loyalty will be higher)

    -----

    - (1.6.2)
    @@@@@@_TURTLE_10_Children: https://www.mediafire.com/file/u4boc...ldren.zip/file
    (Compatible with DeI and any DeI submod. By default Testudo have the 1-3 children without the possibility to die. Use 0-2 and 2-4 for different settings



    TURTLE_Weights

    OPTIONAL
    (Packs are NOT COMPATIBLE outside TESTUDO)


    @@@@@@@_TURTLE_Weights (OPTIONAL) Use one of the TURTLE_Weights to change the overall difficulty or soemthing specific
    Spoiler Alert, click show to read: 
    You can't use these packs outside TESTUDO.
    Inside TESTUDO, you can combine any TURTLE_Weights with TURTLE_Parts.
    You can put/remove packs during the same campaign.
    Do not mix up 4tpy packs with 12tpy packs during the same campaign.

    LIGHT: overall easier version
    HEAVY: overall harder version


    @@@@@@@_TURTLE_Weights_LIGHT: https://www.mediafire.com/file/nzeu0qg6cybtyc7/file
    @@@@@@@_TURTLE_Weights_HEAVY: https://www.mediafire.com/file/op4odnzu6m8v2s5/file
    (overall difficulty)
    @@@@@@@_TURTLE_Weights_HEAVY_+5_Agents: https://www.mediafire.com/file/ds782...ents.pack/file
    @@@@@@@_TURTLE_Weights_HEAVY_+10_Agents: https://www.mediafire.com/file/75nma...ents.pack/file

    (these packs will raise the % of agents' actions, both for player and AI, it is more likely agents will start to fight each other)

    @@@@@@@_TURTLE_Weights_HEAVY_+1_Armies_AI: https://www.mediafire.com/file/2h9h313uq4a42pg/@@@@@@@_TURTLE_Weights_HEAVY_+1_Armies_AI.pack/file
    @@@@@@@_TURTLE_Weights_HEAVY_+1_Armies_AI_and_PL: https://www.mediafire.com/file/218s9...d_PL.pack/file
    @@@@@@@_TURTLE_Weights_LIGHT_+1_Armies_PL: https://www.mediafire.com/file/xu8pl...s_PL.pack/file
    (various packs to set armies numbers. PICK ONLY ONE!)

    @@@@@@@_TURTLE_Weights_HEAVY_+1_RecruitPoints_AI: https://www.mediafire.com/file/mcd1u...s_AI.pack/file
    (+1 Recruitment Points per province to AI, land and naval)
    @@@@@@@_TURTLE_Weights_LIGHT_+1_RecruitPoints_PL: https://www.mediafire.com/file/4o1k0...s_PL.pack/file
    (+1 Recruitment Points per province to Player, land and naval)
    @@@@@@@_TURTLE_Weights_+1_RecruitPoints_AI_and_PL: https://www.mediafire.com/file/khvug...d_PL.pack/file
    (+1 Recruitment Points per province to AI and Player, land and naval)

    @@@@@@@_TURTLE_Weights_LIGHT_+Replenishment_+Growth: https://www.mediafire.com/file/12nh8...owth.pack/file
    (slightly increase replenishement and growth)

    @@@@@@@_TURTLE_Weights_Light_Begi_Luck_Removal: https://www.mediafire.com/file/771szzt2imqpfh6/file
    (will remove the Beginner Luck System. better to use this pack as oon as bonuses end)

    @@@@@@@@@_SELECT_and_KILL_AI: https://www.mediafire.com/file/j4h4ip134acc2py/file
    (Will let you kill any AI character, general or agent, just by selecting it)
    THIS OBVIOUSLY IS A HUGE CHEAT
    USE IT ONLY IN DESPERATE OR WEIRD TIMES
    DON'T PLAY WITH IT, LOAD AND THEN REMOVE THE PACK, OTHERWISE YOU'LL END UP KILLNG EVERYONE









    silver drachma from Aegina (Greece), 404–340 BC



    CONTINUE >

    Last edited by Jake Armitage; February 25, 2022 at 08:37 AM.

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