Results 1 to 3 of 3

Thread: [Submod] Vox Populi - Public Order effects overhaul

  1. #1
    KAM 2150's Avatar Artifex
    Patrician

    Join Date
    Jul 2013
    Location
    Gdańsk, Poland
    Posts
    11,134

    Default [Submod] Vox Populi - Public Order effects overhaul



    Hi All,

    This simple mod overhauls effects of public order on your faction.

    Download:
    https://steamcommunity.com/sharedfil...lMii_47wC7ExA0

    Good public order means bigger support from local population, which results in various buffs.

    Bad public order means less support or even outright resistance from local population, which resultsin various debuffs.

    All effects listed on Steam screens.

    Compatiblity:
    -Divide et Impera
    -Base game
    -All mods that dont edit public order effects
    -Save games, mod can be safely turned on/off at any point!
    Official DeI Instagram Account! https://www.instagram.com/divideetimperamod/
    Official DeI Facebook Page! https://www.facebook.com/divideetimperamod

  2. #2
    Lupo's Avatar Libertus
    Join Date
    Jan 2012
    Location
    Vienna/Austria
    Posts
    96

    Default Re: [Submod] Vox Populi - Public Order effects overhaul

    That means it doesn't get along with cultural tensions, right???

  3. #3
    KAM 2150's Avatar Artifex
    Patrician

    Join Date
    Jul 2013
    Location
    Gdańsk, Poland
    Posts
    11,134

    Default Re: [Submod] Vox Populi - Public Order effects overhaul

    I don't know what cultural tensions changes.

    The way I made it, would mean my effects will still work with cultural tensions. I just don't know what other effects they applied and how that would work together, balance wise.
    Official DeI Instagram Account! https://www.instagram.com/divideetimperamod/
    Official DeI Facebook Page! https://www.facebook.com/divideetimperamod

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •