EBII 2.2f: Crash during AI turn, happens occasionally

Thread: EBII 2.2f: Crash during AI turn, happens occasionally

  1. Maryn said:

    Default EBII 2.2f: Crash during AI turn, happens occasionally

    I have posted previously in the EB 2.2f release thread, then I found the notifications about the Bugs and Technical help thread.

    This was my previous post:

    Quote Originally Posted by Maryn
    I just had a crash at an early turn (269BC) with SPQR with EBII 2.2f. The error message says I should upload my error log in the forum here. But my error log (eb.system.log.txt) has the size of almost 900 MB, which I consider very weird. And I also think the file is a little too big to upload. Is this issue known and am I supposed to upload this log anyway, e.g. on some filehoster?

    Meanwhile, I will try to replace the old log file with a new, empty one, keeping a backup of the old log file.
    I've uploaded the log-file from the first crash now: http://www.filedropper.com/ebsystemlogtxt

    The crash occured a second time in between, I also have a (different) error log from that second crash, should that be necessary.
    I played a couple of turns between the first and the second crash. I also did some battles in these turns, i.e. I made some progress without crashes in between the two crashes. Both crashes occured during the AI turn phase, however.
    The installation is a clean 2.2b installation (previous installation was deleted before) plus the 2.2f patch. I also run the game in the fancy borderless window-mode, as recommended for stability.
     
  2. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: EBII 2.2f: Crash during AI turn, happens occasionally

    Unfortunately, that log is too big for me to open.

    Could you upload the second one?
     
  3. Maryn said:

    Default Re: EBII 2.2f: Crash during AI turn, happens occasionally

    Quote Originally Posted by QuintusSertorius View Post
    Unfortunately, that log is too big for me to open.

    Could you upload the second one?
    I also had problems opening it with OS-external programs, but with Windows 7 Editor, it works for me, although it takes some time.
    Nevertheless, I uploaded the second log: http://www.filedropper.com/ebsystemlogtxt2
     
  4. QuintusSertorius's Avatar

    QuintusSertorius said:

    Default Re: EBII 2.2f: Crash during AI turn, happens occasionally

    Not sure what's going on, it's doing normal stuff, then there's a big gap in the trace:

    Code: [View]
    23:38:08.600 [system.io] [info] exists:   found mods/ebii/data/export_descr_guilds.txt (from: G:\Spiele\Medieval II Total War)
    23:38:08.600 [system.io] [trace] file open,,mods/ebii/data/export_descr_guilds.txt,499
    23:38:08.600 [system.io] [info] open:   found mods/ebii/data/export_descr_guilds.txt (from: G:\Spiele\Medieval II Total War)
    23:38:08.600 [system.io] [info] exists:   found mods/ebii/data/export_descr_unit.txt (from: G:\Spiele\Medieval II Total War)
    23:38:08.600 [system.io] [trace] file open,,mods/ebii/data/export_descr_unit.txt,710988
    23:38:08.601 [system.io] [info] open:   found mods/ebii/data/export_descr_unit.txt (from: G:\Spiele\Medieval II Total War)
    23:38:08.602 [system.io] [trace] file open,,34E556B8,6736430
    23:38:08.602 [system.io] [info] open:   found temp/campaign_battle.rpy (from: G:\Spiele\Medieval II Total War)
    23:38:08.655 [system.rpt] [error] Unspecified error. Please compress your error log in a zip format and upload it on the EBII technical help forum.
    That 0.053 of a second is a long time for the processor, looks like the random crashes that happen, unfortunately.

    Everything else in there looks normal.
     
  5. Maryn said:

    Default Re: EBII 2.2f: Crash during AI turn, happens occasionally

    Thank you very much for your feedback!
    Alright, crashes during the AI turn are a little annoying, but they don't make the game unplayable.
    Also it is good to know that everything seems to be normal.
    Just wanted to report the issue in order to contribute to EBII's enhancement.