
Originally Posted by
Caligula the Mad
This wouldn't be the neatest way of doing it, and I'm not sure if possible in Attila (should be though). Make it so every unit gets a trait that does something like -25% armour and melee defence or whatever and put an auto-disable flag of "is broken" on it. So they've always got -25% armour and defence, EXCEPT when they're broken and in effect they GAIN +25% armour and melee defence.
But then you'd have to buff every unit, and it'd be quite messy. What would be your way kam?