282 AC
House Grafton of Gulltown
Starting Income: 120,000
Annual Income: 10,000 stipend
Land income: Gulltown - 60,000 (Base) Dragons + 10% Modifier (+10% Skills + 0% Resource + 0% Building) = 66,000
Trade Income: [+10,000 for each resource you are trading, not just producing]
1. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
2. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
3. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
4. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
Resource Bonus: For Resources you are consuming
1. Flax - +2 Charisma for the Lord, +20% faster ships, 5% hire and upkeep reduction on professional land troops (Vale Bonus)
2. First Trade - Resource Bonus
3. Second Trade - Resource Bonus
4. Third Trade - Resource Bonus
5. Fourth Trade - Resource Bonus
Other: 0
Total Annual Income: 0
Building Expenses: 0
Soldier Recruitment: 63,838
Soldier Upkeep: 12,800 (militia)
Other: 20,000 (2x edicts)
Total Annual Expense: 96,638
Total Income: 23,362
House Swann of Stonehelm
Starting Income: 120,000
Annual Income: 10,000 stipend
Land income: Stonehelm - 60,000 (Base) Dragons + 0% Modifier (0% Skills + 0% Resource + 0% Building) = 60,000
Trade Income: [+10,000 for each resource you are trading, not just producing]
1. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
2. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
3. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
4. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
Resource Bonus: For Resources you are consuming
1. Precious Metals - +15,000 Dragons a year
2. First Trade - Resource Bonus
3. Second Trade - Resource Bonus
4. Third Trade - Resource Bonus
5. Fourth Trade - Resource Bonus
Other: 0
Total Annual Income: 0
Building Expenses: 0
Soldier Recruitment: 56,250
Soldier Upkeep: 4,000 (militia)
Other:
- 20,000 (2x edicts)
- 25,000 (bastard sword)
Total Annual Expenses: 105,250
Total Income: 14,750
Prince of Dragonstone
Starting Income: 160,000
Annual Income: 0
Land income: Dragonstone - 40,000 (Base) Dragons + 0% Modifier (0% Skills + 0% Resource + 0% Building) = 40,000
Trade Income: [+10,000 for each resource you are trading, not just producing]
1. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
2. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
3. Region (Your Resource for Resource) (Your House – House Trade Route) = 0
Resource Bonus: For Resources you are consuming
1. Your Resource - Resource Bonus
2. First Trade - Resource Bonus
3. Second Trade - Resource Bonus
4. Third Trade - Resource Bonus
Other: 0
Total Annual Income: 0
Building Expenses: 0
Soldier Recruitment: 65,100
Soldier Upkeep: 10,000 (militia)
Other:
- 20,000 (2x edicts)
- 40,000 (partial plate)
- 25,000 (bastard sword)
Total Annual Expenses: 160,100
Total Income: -100





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