This is a fun, challenging mod.
One thing that difffers from 1.2 from 1.1, and actually makes it easier I think, is that the new starting bank lets for an easy blitz war. For example in 12 turns as Saka Rauka on Hard, I have Xvarazm province, Nisa and Amul. Not that I dont like it
There is a downside to it, because stabilizing those cities and building them is a real pain, and I had to reload a few times. Overall blitz war strategy favours small factions, you can double, triple or quadruple your starting territory. I know that I didn't discover America with this observation.