Thread: [Feedback] Questions, Critiques and Requests

  1. #7081

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Quote Originally Posted by chris16311 View Post
    does anyone know how I recruit the cavalry of the Sacred Band as Carthage?
    I believe they are from the tier 3/4 main city chains.

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  2. #7082

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    SB cavalry is bodyguard only right now, you can recruit the infantry there but not them.
    I shouldn't have to live in a world where all the good points are horrible ones.

    Is he hurt? Everybody asks that. Nobody ever says, 'What a mess! I hope the doctor is not emotionally harmed by having to deal with it.'

  3. #7083

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Dear Dresden, do you know how to disable capture points in the capitals?

  4. #7084
    KAM 2150's Avatar Artifex
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    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    If you disable them, AI will still try to capture them and stand there.
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  5. #7085

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Quote Originally Posted by KAM 2150 View Post
    If you disable them, AI will still try to capture them and stand there.
    I don't play against the bot, I've already played 200 hours on the network 1 on 1. And for sieges against the player, I would like to remove these victory points. Can you help?

  6. #7086

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    I've always wondered why barbarian barracks require two separate lines, one for infantry and one for cavalry, to get all of their units while the "civilized" factions only require one barracks line. This seems kind of unfair, especially given the numerous disadvantages the barbarian factions already have when compared to the others.

  7. #7087

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    They used to have 3+, but its not just Barbarian. Eastern has multiple, some civilized also have multiple. Rome has aux and normal, etc. Its really just the Hellenics that have a single barracks and even some of them have multiple.

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  8. #7088

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Yeah it looks like you're right. Since Hellenic factions make up such a large portion of the factions I thought that was the standard, lol.

  9. #7089

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    hey there i downloaded the twcenter version and redownloaded it just to be sure but in campaign reqruiting any unit either naval or army takes only one turn! even with 12tpy reqruitment mod, what's the problem:/( i tried only dei main mod but still all kinds of units are reqruited in one turn)
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  10. #7090
    KAM 2150's Avatar Artifex
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    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Yes, units in DeI take only 1 turn to recruit. AI behaves in weird ways when units need more turns.
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  11. #7091

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    meh so ive got the 12tpy reqruitment for nothing:/ thanks for your help KAM 2150 and just wanted to say u guys have really done a brilliant job with this mod.Enable GingerCannot connect to Ginger Check your internet connection
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  12. #7092

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hi, I noticed you added a bonus to many toraktitam and swordsmen against infantry +2, before it was 1. does it solve Strongly against swordsmen + 1 but slightly higher stats?

    Another question is, what does endurance affect, just for running time? I tested the battle and the elite unit with good endurance tired simultaneously with the unit with low.

    Another question about Macedonia, how long have they had a cava of 150 units? Cool feature!

  13. #7093

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Check the Lusitans, please.On 2 barracks at the start of the elite is available! The most top-end ambakaro swords.Why would they need reform then, and not balance then. You need to check it out.

  14. #7094

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    https://ibb.co/S3nfpxS
    276, just 10 moves from the start. You can already hire the latest elite troops. Bug?Why do they need reform then?

  15. #7095

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    I agree that some of the Iberian factions could have more units moved to reforms.

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  16. #7096

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Quote Originally Posted by Dresden View Post
    I agree that some of the Iberian factions could have more units moved to reforms.
    Hi? this is fix next update?

  17. #7097

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey there,
    a friend and I are planning to play a coop campaign on hard or upwards. However, multiplayer seems to not have separate campaign/battle difficulty, which is bad because DEI is just balanced for normal battle difficulty. Is there a way to somehow keep it on normal despite having higher campaign difficulty, by tinkering with the game files somehow? Or would you even be open to, if possible, integrate or make a submod, which always keeps normal battle difficulty as DEI is intended for that anyway?

    Kind regards

  18. #7098

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    I think you have to manually edit the save game to change battle difficulty separate from campaign in multiplayer. Then you would need to send that save to your friend.

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  19. #7099

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    That would be great if it works, thanks for the tip!

  20. #7100

    Default Re: [Feedback] Questions, Critiques and Requests for 1.2

    Few interesting links I came across during my travels across the web, might come in handy for some modder:

    Upcoming size4 harbor for Charmuthas?;
    https://www.ancientportsantiques.com...s/sharm-yanbu/
    https://nantt44.wordpress.com/2020/0...-of-charmutha/

    Photorealistic Roman emperors?;
    https://medium.com/@voshart/photorea...t-236be7f06c8f

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