Salve KAM & team.
The Armour upgrades seem to increase my units' Armour in increments of 4%, 8% and 12%, respectively, through the Shieldmaker/Armourer/Master Armourer building chain. I've only reached Level II thus far.
I'm now investing in the Blacksmith/Weaponsmith/Master Weaponsmith building chain and the tooltip indicates Melee Attack increments of 3%, 5% and 7% for each level, respectively.
Then it hit me - not even a 7% increase/Level III "Weapon" upgrade to my unit with the highest Melee Attack would equal 1 full point.My Thyni Romphaia has 12 Melee Attack (via other bonuses). Base value is 10.
Therefore 0.07 x 12 = 0.84
If the bonus applies only to the base value then 0.07 x 10 = 0.70
Not enough to move the bar/add 1 point.
The Armour upgrade, on the other hand, seems to be beneficial in comparison. Since Armor levels for units can vary between 10 and 90, even a 4% Armor increase is beneficial. 8% is significant and more so if bonuses stack. Unless the game honors Melee Attack decimal values or rounds them up somehow, the Smithy upgrades are negligible.
What am I missing?
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