Thread: [Support] Bug Reports

  1. #5081
    KAM 2150's Avatar Artifex
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    Default Re: [Tech] 1.2 Bug Reports

    Also make sure you have all mod parts.
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  2. #5082

    Default Re: [Tech] 1.2 Bug Reports

    Hmmm... Is 1.2.4 standalone? Or I need to download some specific version before it

  3. #5083
    KAM 2150's Avatar Artifex
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    Default Re: [Tech] 1.2 Bug Reports

    Standalone.

    Either 3 parts from Steam or 2 parts from TWC.
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  4. #5084

  5. #5085
    Jake Armitage's Avatar Artifex
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    Default Re: [Tech] 1.2 Bug Reports

    Nope, it's around 120 MB, you probably didn't wait for the download to finish and maybe it had just some tabs and not everyone.
    Dunno if it's possible.

  6. #5086

    Default Re: [Tech] 1.2 Bug Reports

    When unpacked its 120mb, but when downloaded its 30mb. Even on moddb its size of 30mb. Second one ~900mb packed, and about 3gb unpacked.

  7. #5087
    KAM 2150's Avatar Artifex
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    Default Re: [Tech] 1.2 Bug Reports

    First part is small as it is used for smaller updates so if we change some data entries, players dont need to redownload few GB.
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  8. #5088
    Jake Armitage's Avatar Artifex
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    Default Re: [Tech] 1.2 Bug Reports

    @achilles: Yep, sizes are correct

  9. #5089

    Default Re: [Tech] 1.2 Bug Reports

    Quote Originally Posted by Dardo21 View Post
    That's the one, although I might have updated my patch since January https://drive.google.com/open?id=0Bz...HIzTU9rc0dNNVk
    Strange? It seems to have stopped crashing so far, even with your mod installed. Maybe it was the wrong patch or maybe the gremlins have returned home to roost. I dunno???

  10. #5090

    Default Re: [Tech] 1.2 Bug Reports

    I've managed to run it. I've reinstall completly rome2. It looks like it work right now. Im wondering if this animations are no longer in mod https://www.youtube.com/watch?v=EwxMWARN3FA ?
    My triaria dont kneel when they stop moving

  11. #5091
    KAM 2150's Avatar Artifex
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    Default Re: [Tech] 1.2 Bug Reports

    That one is away as it caused some issues.

    We had additional animation rework since then.
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  12. #5092

    Default Re: [Tech] 1.2 Bug Reports

    Hi, I have been running the latest patch of DEI (2 parts) for the last 7 days or so with no issues. Today i loaded as normal through the Mod Manager and then was faced with a new Total War interface... i select mod manager there and ensure that DEI is activated... but when loading the game it is the vanilla emperor edition and not DEI?!?!

    Sorry if this is not the correct place for this query this is my first post here!

    MAny thanks for any help!

  13. #5093
    Bento's Avatar Tiro
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    Default Re: [Tech] 1.2 Bug Reports

    Playing Caesar in Gaul - everything looks fine, but when I got the Auxiliary Camp with the ability to recruit the special Legionaries, I noticed that these special units have not had their stats changed in line with the new melee system.

    Possibly this is known and intended to be changed when time allows since it's not part of the main campaign, so I merely point this out in case it's earmarked for future DLC DEI improvements.
    Attached Thumbnails Attached Thumbnails rome2 CiG issue.jpg  

  14. #5094

    Default Re: [Tech] 1.2 Bug Reports

    Are you sure thats a unit from base DeI?

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  15. #5095

    Default Re: [Tech] 1.2 Bug Reports

    No, that's one of the Caesarion legions from UMCenturion's mod. You can also see the other custom units next to it, the fact that it has 1) outdated stats and 2) is recruitable from the aux barracks seems to make it clear to me that you're not using my patch and only the outdated Steam file. Place this https://drive.google.com/open?id=0Bz...HIzTU9rc0dNNVk in your Rome 2 data folder, it should normally load infront (left) of the normal Steam file. Bear in mind that plenty of things will change for existing campaigns, normal veteran units will be excluded to Italia. However new AOR veteran units will be recruitable across the map. Additionally, I've reintroduced climated attribute to certain legions and veteran units (resistance to heat or cold). Lastly, legions and veterans will from now on only be recruitable from legion barracks for gameplay, consistency and historical reasons. As a trade-off however, I introduced a PO and + general income buff to both aux and regular barracks to give your more of an incentive to build them.
    Last edited by Dardo21; February 26, 2019 at 08:29 PM.

  16. #5096
    Bento's Avatar Tiro
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    Default Re: [Tech] 1.2 Bug Reports

    Thank you Dardo, it is hard sometimes to keep up to date - or even to know if you are.

  17. #5097

    Default Re: [Tech] 1.2 Bug Reports

    No problem

  18. #5098
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Tech] 1.2 Bug Reports

    Quote Originally Posted by MrBiffW View Post
    Hi, I have been running the latest patch of DEI (2 parts) for the last 7 days or so with no issues. Today i loaded as normal through the Mod Manager and then was faced with a new Total War interface... i select mod manager there and ensure that DEI is activated... but when loading the game it is the vanilla emperor edition and not DEI?!?!

    Sorry if this is not the correct place for this query this is my first post here!

    MAny thanks for any help!
    Welcome to our Forums. May you have a pleasant staying here
    It probably has to do with the new launcher. Make sure the mod is both downloaded and active.

  19. #5099

    Default Re: [Tech] 1.2 Bug Reports

    Hi Greek Strategos and thank you for your reply!

    I re-downloaded DEI through steam and now it is working correctly!

    Thank you for your help!

  20. #5100
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Tech] 1.2 Bug Reports

    Quote Originally Posted by MrBiffW View Post
    Hi Greek Strategos and thank you for your reply!

    I re-downloaded DEI through steam and now it is working correctly!

    Thank you for your help!
    My pleasure

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