Thanks
Kam don't want to bother you or anything but you should check the armor value for the roman skirmisher auxiliary cohorts. They only wear an helmet and a tunic but their armor value ranges from 15 to 20. I already reported this as it was present even before the latest update, but among the thousands units present in the mod they must have somehow slipped through. I would gladly provide a list with specific unit names but not all of them are available in custom battle, but those that are are indeed affected.
Yeah, I think they had different equipment but got changed around visual overhaul of Rome so their stats remained as they were.
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Just downloaded 1.2.6 - are the Seleukid Hetairoi (the standard, not late ones) tied to a reform now? I build level II stables but I can't seem to recruit them.
Thanks for all your work as always!
Standard Hetairoi should be recruitable from start, only Late ones need to be tied to Thorax reform.
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My game crashes during end turn phase, when it's Etruria's turn.
Dear Dresden,
I played +50 hours with 1.2.6, and all my campaings were OK. I only use "English Unit names", "Alternative Economy" and "Female Generals" mods. :/
It only happens with Etruriai. This had happened me before 1.2.6 as well without any mods, and it was the same faction causing the same problem.
I think someone is libareting them or something else that breaks the game.
Please teach me how to share my campaing file or crash report etc. Because last year when it occoured again, somebody did recommend me to send a spy and watch, we had figured out something and I have solved this issue by attacking them? I don't remember. But it is %100 script releated.
Regards.
Here is my game save that I am having crash on.
I really don't want to start from the beginning since I have fon few key battles and had perfect outcome from diplomacy in the first turns.
Would be great if it can be solved.
2 things
1 I haven't tried to recruit it but the siege map in dalmatae places your reinforcing army behind the impassable mountain, cause your reinforcing army to only have a single entity gap they can march in making the reinforcing army be useless.
2 Broke AI, turn 154 as the scordisci, Rome refuses peace but wont make new armies, Massalia has 8 half stack armies and 3 navies at war Rome but wont retake lost land, the world just kinda stopped after a certain point it was earlier than turn 154 but turn 154 was when I really noticed. Galacian tribe in Anatolia has been at war with the entire eastern world since the start of the game and manage to expand one province I thought that happens in TW all the time, but since I got trade with him I see his army it just sits there and then I realized the entire world was like that. It wasn't like that from the start because the faction to my north Arii was expanding then all of a sudden stopped. I don't know if its a bug or if its just a a feature of the game you can't mod
I got funny bug I just love it! DeI Empire Divided, custom battle - DeI is my only mod (no submods).
Any ideas what should I do?
Spoiler Alert, click show to read:
Last edited by Dresden; August 31, 2020 at 01:37 PM.
The map is probably not something we can mod, most likely from vanilla sadly.
The Broke AI happens sometimes in the game. I have heard that changing the AI turn view settings can help (the Limited/None/Full options for watching the AI turns).
You can try reverifying your game files, but we don't do much with the Empire Divided units so this may be a vanilla issue.
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