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Thread: [Download & Installation] Divide et Impera 1.3.2a - Updated April 16 2023

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  1. #1

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    Sorry if this has been asked before - is there a way to activate/use these for mac? I originally downloaded the Steam versions, but they seem to require 'mod manager', which I have not been able to find for mac.

    So is it possible to download the to files 1.1, and 1.2 and unpack them into my steam directory and use them?

  2. #2

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    hello, since i can recruit legionaries in Italy without the barracks, does that mean Rome can now build the Colosseum and horse racing arena at the same time?

  3. #3

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    Quote Originally Posted by Em Dee View Post
    Sorry if this has been asked before - is there a way to activate/use these for mac? I originally downloaded the Steam versions, but they seem to require 'mod manager', which I have not been able to find for mac.

    So is it possible to download the to files 1.1, and 1.2 and unpack them into my steam directory and use them?
    Currently I think the grand campaign doesn't load properly on a Mac.
    Quote Originally Posted by Totalknight View Post
    hello, since i can recruit legionaries in Italy without the barracks, does that mean Rome can now build the Colosseum and horse racing arena at the same time?
    It doesn't have anything to do with the barracks, but yes you can build the colliseum and circus maximus in the same region now. One is based on the amphitheaters and the other is based off the horse ranch forum line.

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  4. #4

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    oh so i dont need barracks? Oh can Rome have both buildings on the campaign map?

  5. #5

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    The most recent update should be save compatible, but if you have started the save before 1.2.1 was released then you probably want to start a new game.

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  6. #6
    Flinn's Avatar His Dudeness of TWC
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    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    It's with great pleasure that the Modding Awards Committee informs you that this mod has been awarded in the recent 2016 Modding Awards, as seen here! Please feel free to stop by and check the list of all the winners.

    Also, don't forget to check
    here for more details about how to promote the victory of your mod.

    If any question about please feel free to use the
    Discussion thread
    .

    Flinn,
    On behalf of the Modding Awards Committee
    Under the patronage of Finlander, patron of Lugotorix & Lifthrasir & joerock22 & Socrates1984 & Kilo11 & Vladyvid & Dick Cheney & phazer & Jake Armitage & webba 84 of the Imperial House of Hader

  7. #7

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    So happy !!!!!!!

  8. #8
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    Again ??? Congrats to all guys !!!
    (modders,testers,support)
    You have outdone yourselves once more.
    ΚΑΜ and Dresden what can I say for you guys ??? You're becoming legends.
    Last edited by ♔Greek Strategos♔; June 08, 2017 at 07:41 AM.

  9. #9

    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    Also congrats to Ygraine and Rusty for having their submods voted on as well

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  10. #10
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Download & Installation] Divide et Impera 1.2.1a - Updated May 25

    Quote Originally Posted by Dresden View Post
    Also congrats to Ygraine and Rusty for having their submods voted on as well
    Sure. Many congrats

  11. #11

    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Update Notes 1.2.1b June 8
    *Only Part 1 updated for this fix update
    *Save game compatible

    Battle Changes/Fixes
    - Spear units have increased mass value, meaning that cavalry will have a harder time tossing them around and breaking their formation
    - Cavalry mass revisited, for example a non cataphract shock cavalry unit might have the exact same stats as a full cataphract unit but due to lower mass will have a harder time breaking through infantry formation
    - AI scythed chariot should be a bit better
    - Small tweaks to morale, units should be able to come back from rout a bit more
    - Small tweaks to various weapons
    - Small improvements to hoplite phalanx
    - Many fixes for wrongly assigned entries of units (animations, equipment, attributes, etc)
    - Marian and Imperial Legionnaires have bonus vs charging units now, making them stand out more. It is better to let them eat the charge.
    - Roman gladius slightly more effective vs infantry
    - Arrow towers now fire with higher arc meaning they will not burn down own walls and will be more likely to hit enemies, rather then kill their buddies (especially since you can't order them to stop)
    - Reduced matched combat precentage, improving combat engine a lot in various places (flanking, surrounding, hoplites/pikes)
    - AI hoplites should not be able to walk through players units but they will try to push them back instead
    - Surrounded and heavily outnumbered units should perform worse now, especially in case of being able to kill enemy

    Balancing Changes
    - Further increased sea sickness effect for transported land units on water (lowered stats).
    - Pontic subcultures can now confederate, thanks to Ygraine for the idea.
    - Slight reduction to extreme winter army movement negative.
    - Slight reduction to AI bonus income based on difficulty level to help with starting situations.
    - Small increase to tier 4 building basic growth bonuses.

    Other Fixes
    - Fixed a bug where razing a Hellenic major city could remove the primary city building.
    - Fixed an issue where sometimes training and military academy buildings would not be an option in some regions.
    - Fixed Arabian levy unit having an unused bow model.
    - Changed Chalkaspides description indicating they were an elite unit.
    - Fixed wrong starting AI bonus units given to Seleucids and Ptolemies at highest difficulties.
    - Changed Spartan Helot javelin and spear units to main city building recruitment.
    - Fixed Bastarnae faction being wrong culture.
    - Fixed emergent faction Sinope name being same as starting faction.
    - Moved Roman auxiliary Sarmatian cataphracts to more eastern provinces (Lugii, Sarmatia)
    - Changed some Thracian recruitment priorities.
    - Fixed some training technology effects not properly working.
    - Fixed an ancillary with a vanilla portrait.
    - Fixed Mercenary pike unit having old shields.
    - Fixed Taksashila female spies missing names.
    - Fixed a missing name for a Bithynian starting general (new campaign only)
    - Fixed Pontic cavalry unit having wrong population size.
    - Raiding now decreases public order a bit more.
    - Fixed special tier 5 Athens port missing supply ship recruitment.

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  12. #12

    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Congrats DEI team!

  13. #13
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Good timing after the Forums went down...

  14. #14
    KAM 2150's Avatar Artifex
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    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Some small bonus from just released patch

    Spoiler Alert, click show to read: 
    Official DeI Instagram Account! https://www.instagram.com/divideetimperamod/
    Official DeI Facebook Page! https://www.facebook.com/divideetimperamod

  15. #15
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Quote Originally Posted by KAM 2150 View Post
    Some small bonus from just released patch

    Spoiler Alert, click show to read: 
    Ιt's indeed Koultouras armor for Total War Hellas update. I just talked with him. I remember it from the pattern as soon as I saw it.
    He says hello by the way and Congrats for the awards to all of you guys.

  16. #16

    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    One day we will find every single old vanilla texture and destroy them all!

    I forgot to include that note in the patch notes, oh well.

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  17. #17

    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Tell him thanks again for the armor, we used quite a bit of his great work in the Hellenic update!

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  18. #18
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Quote Originally Posted by Dresden View Post
    Tell him thanks again for the armor, we used quite a bit of his great work in the Hellenic update!
    Maybe I'll manage persuade him to come back and make some more for us...

  19. #19

    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Quote Originally Posted by Greek strategos View Post
    Maybe I'll manage persuade him to come back and make some more for us...
    Maybe you are taking too long to convince him!!! do iiiiiiiiiiiiiiiiiiiiiiiit nooooooooooooow!!!

  20. #20
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [Download & Installation] Divide et Impera 1.2.1b - Updated June 8

    Quote Originally Posted by Tenerife_Boy View Post
    Maybe you are taking too long to convince him!!! do iiiiiiiiiiiiiiiiiiiiiiiit nooooooooooooow!!!
    I'm trying bro. Maybe I'll kidnap him just to be sure.
    Wanna help ???

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