Few notes to my Granada campaign.
1. Southern Spain is too green, it should be more arid.
2. AI bonuses in EDB and campaign script are too high according to me. Portugal with same number of provinces had several times bigger armies and destroyed me very easily after 70 turns. I would cut the bonuses by half.
3. I find cavalry a bit overpowered in battles. Infantry units have no chance.
4. Castile loved me from the beginning of the game. I think the relations should not be so good.
5. I think the mercenaries are very cheap and I used them a lot. I would increase their upkeep and costs and I would also add desertion script in case you do not have money
Code:
Monitor_event FactionTurnStart Treasury < -5000
and FactionType X
and RandomPercent < Y
destroy_units X mercenary_unit
end_monitor
But you have to be sure that mercenary_unit attribute is only given to mercenary units.
6. The map and the UI is artistically beautiful.
7. I have not found any problems with EDCT and EDA.
8. I found the CAI too passive. They standed in my territory for few turns before doing anything. I personally prefer CAI sets from SS like Savage AI, Soulsons AI or BeeMugCarl AI which are very balanced.
But else I really like the game, thank you for the development. Do you plan to add Germany and Italy next?