These changes will replace the current taxation rules which are so clunky that it usually means we never even bother with taxation to begin with.
-Land income totals (current provincial incomes listed in the rules) reflect the “base” income of a province for purposes of tax calculations.
-Minor lords shall collect 100% of their “base” provincial income because they have nobody to tax and for balancing purposes (they usually have crushingly low incomes anyway)
Taxation levels:
No taxes: Lord collects only 66% of the “base” provincial income
Moderate Taxes: Lord collects 100% of the “base” provincial income
Heavy taxes: Lord collects 133% of the “base” provincial income
Effect on player controlled provinces: If the overlord raises taxations to a certain level, the player controlled lord must forfeit his per capita share of the taxation levied among all lordly characters of the same rank. Per capita share is calculated by taking the total number of taxpaying lords, taking the difference between the current and next levels of taxation, and then dividing it among the taxpaying lords affected by the tax.
Effects on NPC Interactions: +2 for no taxes, -2 for moderate taxes, -4 for heavy taxes. For each year taxes are set to "Heavy taxes" there will be an added 10% stacking chance of NPC rebellion.
Taxes are only assessed at the feudal level directly beneath the one levying the tax upon those sworn to that lord, with the exception that the King can raise taxes on the High Lords of the Crownlands as well as the Lord Paramounts of the Realm, and not necessarily at the same time or on the same class of Lords or at the same rate.
Example: The King sets King's landing taxation to "No taxes" and collects 66,000/100,000 dragons for that year and gets +2 to NPC reactions for his direct NPC vassals.
Example 2: The King sets King's landing taxation to "Moderate taxes" and collects 100,000/100,000 dragons for that year and gets -2 to NPC reactions for his direct NPC vassals.
Example 3: The King sets King's landing taxation to "Heavy taxes" and collects 133,000/100,000 dragons for that year and gets -4 to NPC reactions for his direct NPC vassals. For year 1 of his tax rate, a D20 rebellion is rolled with a 10% chance of rebellion. For year 2, 20%. For year 3, 30% etc.
Thoughts
I think this is a good compromise between making taxes relevant without adding too much complication. More levels of taxation could be added, but then we might eb getting too complicated. I'll wait to see what you all think.






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