-
December 27, 2016, 02:08 AM
#1
Harder Empire and Dwarven campaigns
I enjoy playing Dwarven or Empire factions the most so I combined some mods to make the campaign much harder when playing as those factions.
My goals for this combo of mods were:
-Slower overall expansion for human player owing to need to defend settlements from invading enemies
-Better AI building decisions
-Increase strength of horde factions (particularly beast men and orc hordes) and stronger evil faction
-Old school sandbox experience where random factions may come to power
-Removal of vanilla greenskin, dwarf, empire confederation spam
-Possibility to trade with Kislev
Examples of campaign experience (all same campaign):
Turn 6: Skullsmashers attack recently conquered Eilhart
Turn 22: Orc armies on three different fronts
Turn 23: Extent of enemy orc expansion in the West
Turn 33: The Zhufbar empire vs everyone
Turn 33: Skulltakers and Crooked moon circling Grunburg
So as Empire you will face attacks for the first ~30 turns from Redhorn(not always), regular Beastmen (not always), Crooked moon, Skullsmashers, and Skulltakerz.
As Clan Angrund you deal with Broken Nose, Crooked moon mutinous gits, Crooked moon, and Skulltakerz.
I haven't played as other dwarf faction so I don't know what that's like. Clan Angrund is definitely hardest one owing to increased upkeep.
Neccesary mods Used:
AI building and recruitment - (http://steamcommunity.com/sharedfile.../?id=761596200)
Better AI - (http://steamcommunity.com/sharedfile.../?id=693097600)
Campaigns of the old world - (http://steamcommunity.com/sharedfile.../?id=761660190)
Conquer Anywhere - Beastmen edition - (http://steamcommunity.com/sharedfile.../?id=733407545)
Diplomatic Options - Liberate all factions - (http://steamcommunity.com/sharedfile.../?id=763716357)
Diplomatic Options - No Confederation - (http://steamcommunity.com/sharedfile.../?id=691669566)
Heroes Only Max Level 60 - (http://steamcommunity.com/sharedfile.../?id=703887650)
Home Region Bonus: Larger Bonus - (http://steamcommunity.com/sharedfile.../?id=696028870)
Instant Quest Battles - (http://steamcommunity.com/sharedfile.../?id=808802871)
Less Replenishment (-40%) - (http://steamcommunity.com/sharedfile.../?id=772350212)
Loreful Diplomatic Affinity - (http://steamcommunity.com/sharedfile.../?id=763350559)
Maximum Level 60 for Generals - (http://steamcommunity.com/sharedfile.../?id=692703514)
More Hordes - (http://steamcommunity.com/sharedfile.../?id=736130212)
No Public Order Penalty from Difficulty - (http://steamcommunity.com/sharedfile.../?id=690960863)
Orc Trade - All - (http://steamcommunity.com/sharedfile.../?id=690907487)
Rise of the Beastment - (http://steamcommunity.com/sharedfile.../?id=819127007)
True Hordes: Beastment Divided - (http://steamcommunity.com/sharedfile.../?id=733908336)
Zone of Control - (http://steamcommunity.com/sharedfile.../?id=738390948)
You can also add additional mods like tier 4 settlements, RoR (vanilla), etc. but these are the main ones needed to have the same campaign experience as example pictures. I play on Very Hard campaign AI/normal battle AI
TL;DR: Combine above mods for a much harder Dwarven or Empire campaign
Last edited by tgoodenow; December 27, 2016 at 02:15 AM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules