-
December 26, 2016, 07:35 AM
#1
Tiro
AI behaviour
Hey,
which db-files and entries are defining AI behaviour of certain factions?
I'd like to create the following AI behaviour/strategy type to assign it to some factions:
- passive-defensive: Focusses completely on defence, rarely sending out troops to enemies
- raider: never conquers regions, always raids and plunders them
- agressive: Always builds as many soldiers as possible (uses as many armies as possible filling them completely) and attacks even friendly nations
Can sbd tell me what I have to modify in order to achieve this?
-
December 29, 2016, 09:33 PM
#2
Re: AI behaviour
cai_personality tables will have all of this, including their budget, aggression, etc.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules