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Thread: Changing existing tooltip in local_en.pack

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  1. #1

    Default Changing existing tooltip in local_en.pack

    Running into a small problem with my settlements mod and I figure I'll ask here instead of messing around with something this small for an inordinate amount of time.

    I'm trying to make a small tooltip change in campaign_localized_strings__core.loc inside the local_en. This is where all the basic tooltips in the game are stored.

    Unfortunately the problem is I cannot seem to isolate the single entry I want to change in a new table like we can with most other stuff when modding. Basically, I cannot make a new table called mazz_localized_string or whatever without the game not recognizing the change. I also cannot just copy over the whole table since besides adding a bit more room for mod conflicts it would force everyone who isn't using the english localizations to have to english tooltips, which I absolutely don't want.

    If anyone has messed with anything involving localizations like this and might have an answer, I'd appreciate it.

  2. #2

    Default Re: Changing existing tooltip in local_en.pack

    Atm you have to put the complete .loc file in your mod. A few patches ago, it was possible to overwrite single entries by making a new file, as you mentioned. Alas that changed. I wasn't able to find any other way since then. I don't know why CA changed that, or what they did to prevent the old method from working.

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