Was there something done with the morale of units? or charge impact morale to units? Rompaioi just charged in and 3 squads of marian roman legio were routed..
Was there something done with the morale of units? or charge impact morale to units? Rompaioi just charged in and 3 squads of marian roman legio were routed..
They've got the wrong unit; it'll be corrected next time around. They've all been fixed in the dev build, but I had to take an earlier version of the descr_strat for this patch.
Morale was changed ages ago, when did you last play? More to the point, I'm guessing you're playing Custom Battle, in which case both sides are missing the bonuses from generals. Besides which, Rompianai are a scary unit.
Hello Everybody!
Playing my 2.2H version, I am now at turn 1140 ( 13-14 AD) but I can't see any Augustea reform, is this correct? Furthemore, why the game seems like "die" after the Marian's reform ? I mean, no more news, no more triggers...is that a problem of mine or is normal?
Thanks
DarioILGrande
1. Not sure what you mean.
2. To be honest, if it were up to me victory conditions would be removed altogether.
3. We'll have to get the Faction Co-ordinator to write something, they don't have anything at present. We're not removing it from Taksashila's roster.
Sounds like the updated CAI has made things more organic and less predictable.
1. This is the thread for feedback, that's it's main purpose, so yes. Preferably from a relatively recent version.
2. We'll release it when it's ready. That's all the assurance I can offer.
3. Yes, I've got a 2.2r in the works with some projectile/missile kill rate adjustments that need wider testing.
4. Mantaprey is doing some more on these, but there's no timetable he's working to. Documentation generally is going to come a lot later, though, unless we get more team members dedicated to doing that.
5. Yes, we could make use of translators, we've got a Spanish translation in the works.
I'll have to check the status of the recruitable versions of FM bodyguards more generally. Not all of them are leading nobility (Roman Equites have had theirs removed in 2.2r for this reason) outside of the bodyguard itself.
Yes, Molossan Agema bodyguard primary is intentional.
There aren't any yet. There's one unit the Augustan Reform will bring in, which hasn't been made yet (and probably won't for a while, it's low priority). Nor have we concepted the trait-related changes that it might bring. Again, because it's much lower priority than a host of other things that need doing for other factions.
Our focus is on the early- to mid-game that will get a lot more play right now. We'll get to the late-game when that's done.
Thanks everyone for digging into that bug and fixing it. I didn't check back until now.
Could someone tell me how big the map.rwm is?
I thought you couldn't do map changes because they cause major problems. It appears that I have found some settlements moved unless I'm crazy... In Iberia and norhtern Italy. Can you move settlements within a province without causing major problems?
Wait a minute, this update has the improved Celtic/Germanic settlements by xHolyCrusader, right? The new model without the lag? That was a huge selling point for me.![]()
Hmm, sounds like you guys are playing fine. I get this issue:
and returned to desktop before the game menu even loads.Code:23:20:16.986 [script.err] [error] Script Error in mods/ebii-released/data/export_descr_unit.txt, at line 8188, column 1 Could not find soldier battle model for unit type 'aspidiotai_hippeis'. 23:20:16.987 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/ebii-released/data/export_descr_unit.txt.
Maybe I missed some intermediary patch? I have the 2.2b base plus the offical EDB update. None of the 2.2c precursor patches including the AI stuff or the other things that were tested. On top of that I dropped in 2.2d2.
EDIT: I see that file is missing from data/modeldbxml/Soldiers/ so perhaps that is the issue. Not sure if this is another not-ready unit to be deleted or if it's supposed to be in and you guys got somehow from an earlier patch. I don't see a 'modeldbxml' folder in the 2.2d2 download at all.
Last edited by myarta; November 14, 2016 at 10:32 PM.
I get a CTD when I try to launch after updating to this from 2.2b for some reason.M2TW.system.log.txt
No, that would require a lot of additional large files, you'll have to wait for 2.3 for those. The primary purpose of this patch is to see how the AI progresses, not make sieges smoother.
It's one click of a button when you've highlighted all the units concerned before you start deploying.
Where did you get your 2.2b from? Because I'm looking at the NoInstaller version's compilation, and the Aspidiotai Hippeis are there. I saw someone with this error before, and it doesn't make any sense. That error reference points to the wrong lines in the EDU, too, it's on lines 8155 and 8178 (in unmodded 2.2b that's 8125 and 8148), not 8188 which again suggests something is wrong.
There's no intermediary patches needed, all you need is 2.2b and the 2.2d patch. You don't need the XML in any case (and it's absence is a sign you don't have 2.2b, because it's present) they're only used by a program to build the modelDB, not actively used by the game.
That makes even less sense than the one above, that's been on every line of the EDU for ages.Code:03:02:31.720 [script.err] [error] Script Error in mods/EBII/data/export_descr_unit.txt, at line 293, column 329 Invalid ownership type 'f_bellouakoi' found in unit 'celtic cavalry donno eporedoi'. 03:02:31.720 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/EBII/data/export_descr_unit.txt.
Last edited by QuintusSertorius; November 15, 2016 at 03:32 AM.
Looks like the zip torrent (which contains an installer broken into a couple dozen files). I've played on it for a while with no issues as 2.2b. It's when I dropped 2.2d2 on top of it that I got the CTD with the error about the aspidiotai.
Huh, good point about the 8188. This is an unmodded copy. 8188 for me is:
Which is a few lines past the Aspidiotai, you're right. No idea what weirdness is going on here. I'll poke at things some more over here.Code:type hellenistic cavalry baktrioi bodyguard
From how quiet it's gone the last day or so, I'm guessing no one else has hit any immediate game-breaking bugs, and is now off enjoying themselves playing.
Don't forget to feed back on how the map is progressing, and any impressions.
And you followed the post-installation instructions for Windows 10?
Have you ever had previous versions installed?
Could there be some something going on with previous versions being retained somewhere?
Anyway, hope you get to the bottom of it.
Eh we already talked about this type of stuff in my last bug topic :/.
I had 2.2b that's it. I didn't install 2.2c after reinstalling. I already did the post install well before then. I read in the 2.2b topic that someone had an issue with files missing in the torrent version of 2.2b.
Genghis, Hummer: I did a quick 4 turn 2.2d2 playthrough as SPQR and I got both my eligible Quaestor and my eligible Praetor elected to their respective offices, complete with Imperium for the new Praetor. It's more likely to be an install issue or perhaps you did not actually place your generals in Roma during the Winter turn and leave them there when you press end turn. You'd see them (most likely) getting elected to office at the start of the next turn in the Faction Announcements popup. If not, try a completely fresh install.