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Thread: Announcement: Europa Barbarorum II 2.2r released!

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  1. #1

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    I'm in the middle of patch b/ campaign? will it crash at turn 253 or is it only with patch c/ et d/ that it occurs?

  2. #2

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Orphydian View Post
    the battle sound effects were modified as well? It looks some sounds are missing (or for the best they are very silent like cav charges) or they are not correlated with what actual happens on the battlefield.
    They haven't been touched, there's no multimedia changes in the patch.

    Quote Originally Posted by lequintal69 View Post
    I'm in the middle of patch b/ campaign? will it crash at turn 253 or is it only with patch c/ et d/ that it occurs?
    It's specific to 2.2d, and even then only seems to affect some people.

  3. #3

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    still man this is very odd. I skipped the 2.2d patch but I suppose there was nothing there as well.

    Anyway upkeep costs halved? Thats huge. You can basically start stockpiling money from the very first turns. That's horrible. I'm pretty sure many love EB for its very challenging campaign. It might be correlated with increased number of starting armies but I don't like where its going. Doesn't feels like EB anymore.
    Last edited by Orphydian; December 03, 2016 at 11:09 AM.

  4. #4

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    I agree
    EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!

    also:

    JOIN PETITION OF REMOVING HARDCODED LIMITS


    LET CA HEAR YOU !

  5. #5

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Orphydian View Post
    still man tis is very odd. I skipped the 2.2d patch but I suppose there wa snothing there as well.

    Anyway upkeep costs halved? Thats huge. You can basically start stockpiling money from the very first turns. Thats horrible. Im pretty sure many love EB for its very challenging campaign. It migh be corelated with increased number of starting armies but dont like where its going. Doesnt feels like EB anymore.
    I agree
    EBII fan appeal: The Europa Barbarorum II team [M2TW] is in dire need of YOUR HELP RIGHT NOW! - Dear modders, please get in touch HERE!

    also:

    JOIN PETITION OF REMOVING HARDCODED LIMITS


    LET CA HEAR YOU !

  6. #6

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Well, I dont mind it, not at all That would make AI launch invasions with more full-stack armies.

  7. #7
    Biarchus
    Join Date
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    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    2.2e is definitely different. The AI seems to blitzing the rebels. I'm only on turn 25 and Eiperos is already at the top of the Adriatic on the eastern side. Makedonia has gone north. The greeks beat Makedonia to Byzantium. I've never seen that before. Carthage quickly went for Messana. However, the script pop up seemed to not make a lot of sense. I'm playing Rome but the script made it seem as if I caused the war even though it was Carthage. We made peace and the script warning popped up again after we were at peace and after Carthage already had Messana.

  8. #8

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Hummer View Post
    2.2e is definitely different. The AI seems to blitzing the rebels. I'm only on turn 25 and Eiperos is already at the top of the Adriatic on the eastern side. Makedonia has gone north. The greeks beat Makedonia to Byzantium. I've never seen that before. Carthage quickly went for Messana. However, the script pop up seemed to not make a lot of sense. I'm playing Rome but the script made it seem as if I caused the war even though it was Carthage. We made peace and the script warning popped up again after we were at peace and after Carthage already had Messana.
    The first part is correct; whomever attacks Messana causes war, the treaties are reciprocal. It shouldn't have fired up again after they took it, though.

  9. #9

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Looking forward to the new 2.2e: I think I should be able to double my standing armies (like the ai) so there should hopefully be more conflict at least around the peripheries of the factions even if the centres are undermanned.
    Regards
    P.

  10. #10

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Hummer View Post
    2.2e is definitely different. The AI seems to blitzing the rebels. I'm only on turn 25 and Eiperos is already at the top of the Adriatic on the eastern side. Makedonia has gone north. The greeks beat Makedonia to Byzantium. I've never seen that before. Carthage quickly went for Messana. However, the script pop up seemed to not make a lot of sense. I'm playing Rome but the script made it seem as if I caused the war even though it was Carthage. We made peace and the script warning popped up again after we were at peace and after Carthage already had Messana.
    I've moved the termination part of the second monitor up, so the double-firing should now be fixed in 2.2f.

  11. #11

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by QuintusSertorius View Post
    I've moved the termination part of the second monitor up, so the double-firing should now be fixed in 2.2f.
    Oh,2.2f?When will finished 2.3 till 2.2z?

  12. #12
    Biarchus
    Join Date
    Jun 2013
    Location
    BC, Canada
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    637

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by HuoShan View Post
    Oh,2.2f?When will finished 2.3 till 2.2z?
    There's nothing wrong with lots of versions. It simply means lots of play testing is being done by the community so that when the next major update is released, hopefully more of the bugs have been worked out of it.

  13. #13

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by HuoShan View Post
    Oh,2.2f?When will finished 2.3 till 2.2z?
    I have no idea, it'll be ready when it's ready.

    Quote Originally Posted by Hummer View Post
    There's nothing wrong with lots of versions. It simply means lots of play testing is being done by the community so that when the next major update is released, hopefully more of the bugs have been worked out of it.
    Indeed, or more accurately in this case, have the balancing issues such as the AI expansion addressed.

  14. #14

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Thanks for halving the upkeep costs! You folks really don't know how grateful I am for this!.
    The extra mnai will help players to build up by peaceful means in the early campaign, instead of having to rely on conquest to feed the empire-making machine. That way they, myself included, will be far LESS agressive to the infant, defenseless AI, leading to an overall more enjoyable and more challenging mid-to-late campaign.


    BRAVO!

    Last edited by Rad; December 03, 2016 at 02:28 PM.

  15. #15

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Rad View Post
    Thanks for halving the upkeep costs! You folks really don't know how grateful I am for this!.
    The extra mnai will help players to build up by peaceful means in the early campaign, instead of having to rely on conquest to feed the empire-making machine. That way they, myself included, will be far LESS agressive to the infant, defenseless AI, leading to an overall more enjoyable and more challenging mid-to-late campaign.


    these changes are anything else but "early campaign PEACEFULLY build orientated". If thats your style of playing thats other thing. Its not that you couldn't have done that in the previous version. Ofc you were forced to go for one or 2 settlements just from the start but that was pretty much all about the agressiveness. In the next turns you just wait for your financial balanced to be leveled-up than start slowly building up. Now you have more starting armies and a Huge dispense from upkeeping burden and you say this isnt per-se at least as incentive as it was previously to play agressively? I also read here that AI is also expanding way faster so dont know where all this hype of you came from. Pretty sure this is more about testing its impact or at least I hope so otherwise this doesnt feel EB-ish at all.


  16. #16

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    My game crashes on startup. Here's what the log says:

    22:28:40.694 [script.err] [error] Script Error in mods/ebii/data/export_descr_unit.txt, at line 8148, column 1
    Could not find soldier battle model for unit type 'aspidiotai_hippeis'.
    22:28:40.694 [data.invalid] [error] DATABASE_TABLE error found : error reading record from file mods/ebii/data/export_descr_unit.txt.
    22:28:40.741 [system.io] [info] exists: missing mods/ebii/preferences/player.txt

  17. #17

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Daniel the Finlander View Post
    My game crashes on startup. Here's what the log says:
    You've got a corrupted version of 2.2b off the torrents. You need to find an alternative one (such as a direct download one) and try again.

  18. #18

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by QuintusSertorius View Post
    You've got a corrupted version of 2.2b off the torrents. You need to find an alternative one (such as a direct download one) and try again.
    Huh, odd. I tried to run 2.2b before installing the patch and it worked perfectly fine. I'll try reinstalling the patch first.

  19. #19

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by Daniel the Finlander View Post
    Huh, odd. I tried to run 2.2b before installing the patch and it worked perfectly fine. I'll try reinstalling the patch first.
    That error is specific to the corrupted 2.2b; it's referring to a unit that is definitely present.

  20. #20

    Default Re: Announcement: Europa Barbarorum II 2.2e released!

    Quote Originally Posted by QuintusSertorius View Post
    That error is specific to the corrupted 2.2b; it's referring to a unit that is definitely present.
    Was there a version preceding 2.2b, like 2.2a or something? I might have had that instead. If that's the case, is there a way to update to 2.2b without having to redownload all the files?

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