After almost half a year we are happy to celebrate our comeback! This Battle Beta allows you to get a first impression of our future release, Italian Wars - Ultimate. We have added several new factions, along with a complete overhaul of all unit stats. New sounds and music add a completely new feeling and provide you a decent renaissance game play atmosphere.
Content:
Available Factions:
- Kingdom of France
- Holy Roman Empire
- Duchy of Milan
- Kingdom of Hungary
- Republic of Venice
- Kingdom of Spain
- Papal States
- Swiss Confederation
- Ottoman Empire
- Signoria Florence
- Swabian League
- Grand Duchy of Tuscany
- Duchy of Savoy
- Margravate of Montferrat
- Republic of Genoa
- Margravate of Mantua
- Duchy of Ferrara & Modena
- Republic of Ragusa
- Signoria of Bologna
- Duchy of Urbino
- Republic of Siena
- Hafsid Caliphate
- Rebellious Peasantry
New Factions: Five completely new factions (Duchy of Savoy, Margravate of Montferrat, Signoria of Bologna, Duchy of Urbino and Rebellious Peasantry).
New Unit Stats: Completely overhauled unit stats and recruitment costs according to Real Recruitment and Real Combat guidelines.
Miscellaneous: New menu and battle map sounds. All units reply with a respective sound.
Downloadlink Battle Beta Version 1.0:
Part 1
Part 2
Part 3
Place all files in one directory and run the file with the .exe extension.
File: extracted ca. 3,2 GB
Requirements: Medieval II Total War + Kingdoms + Patch 1.5
Installation: Setup installation into a separate folder /italian_wars_battle
If you have any problems during installation or bugs please post here:
http://www.twcenter.net/forums/showt...s-amp-Problems
For misspellings, here please:
http://www.twcenter.net/forums/showt...ation-Progress
Changelog Version 1.0:
Spoiler Alert, click show to read:
Credits:
Spoiler Alert, click show to read:
TIW-Modding Team:
- Morifea
- Aneirin
Currently retired:
- Iskar
- Hyretic
- zefrem
- LuxInTenebris
- M1492
Former Member:
- Vlad Tepes
- Ecozone
- Malborough
- Medici
- Herzog Andreas
- cjiro
- Paccius
- Kamil Szadkowski
Special thank's to:
- Vlad Tepes, for allowing me to continue his work
- Monti & Gigantus for answering many, many questions
- Miguel_80 for his continuing support
- Mausolos of Caria for his outstanding help in researching
- ivanhoe95 for his help on researching and creating the new Hungarian roster
- Morifea for his continuing and indispensable support
Dear TIW-Fellows,
interested in working on your favourite mod? That is your chance! We have currently a bunch of vacancies, so pluck up your courage and shot us a pm!
What we are looking for:
- Scripter
- Coder
- 3D artist
- texter (preferably native English speaker)
In case you haven't got a clue about modding/2D arts, no problem at all, we'd be happy to lend you a hand, so don't be shy!
Scripter:
- We expect you to work on your own and finishing a task in certain amount of time
- You’ll mostly work in the campaing_script file and implement surprises, decisive events or scripts to improve gameplay for the player
Coder:
- Lurking between the Vices & Virtues of TIW, adjusting triggers and entries
- Adding new lurid titles for the campaign or famous persons of the renaissance
3D artist:
- Well, due our humble 3D skills the faction rosters are not that diverse. So if you are able to deal with vertexes and faces, hell, what you are waiting for?
Texter:
- If you are capable of writing accurate and vivid descriptions or thrilling event texts, you fit perfectly for this job.
Take part in our screenshot competition! Learn more here!
All the best,
TIW-Modding Team