Well, since it is 24TPY, they have made reforms be congruent with the dates, so that you get more time in each "era". This is great if you like some realism and you can get to experience the evolution of Ancient Warfare as hoplites die off and sword infantry rules the battlefield.
The slower movement is a lot more realistic, it allows you to play around with "meatshield" units that can hold off the enemy and make them waste a lot more time chasing and fighting.
Also, the weapon type fights make a lot more sense. The spears are much better agaisnt cavalry as they should, and swords do slaughter spears as they should. However, that is if they are same value units. Early triarii in a defensive position can literally fight agaisnt normal swords for years. It is not about rock paper scissors gameplay, its about realism. Spears are defensive and swords are offensive, but good spears or good hoplites can slaughter medium sword infantry if used correctly, just donīt use them like swords
!
All in all, this is a Hardcore mod, as in Hardcore inside DEI Hardcore. If you find campaign too easy. Try Rome. There is only Normal Difficulty, but it can feel legendary, and surprisingly well done, since there is not
AI Boost, but good decisions by AI.
Enjoy
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