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October 13, 2016, 07:07 PM
#1
Updated Medieval Kingdoms units for Charlemagne Campaign
I recently updated the [Aoc] Medieval Kingdoms Units mod. Before it wasn't really playable, but now it definitely is! Here are some of the changes:
Old Units removed (there are now only MKTW units)
Unit balancing fixed
Unit upkeeps lowered
Some faction names and banners changed
Units not being able to be recruited from upgraded barracks fixed
Check it out!
https://steamcommunity.com/sharedfil.../?id=777372379
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October 22, 2016, 11:43 AM
#2
Re: Updated Medieval Kingdoms units for Charlemagne Campaign
If you want to create 1212ad starting date for the Charlemagne Campaign here are the starting positions of the factions.Something Attila Vannila Campaign You can clearly see the Overlord and their vassals. All of the faction emblems can be used,only the Irish and English Earldoms factions have to be created.
8 starting Playable factions:
1.Kingdom of England
2.Kingdom of France
3.Holy Roman Empire
4.Kingdom of Denmark
5.Kingdom of Hungary
6.Kingdom of Sicily
7.Kingdom of Castile
8.Almohad Caliphate
Possible playable factions as submods
1.Greater Poland
2.Kingdom of Scotland
3.Irish Faction
4.Flanders
5.Burgundy
6.Kingdom of Aragon
7.Kingdom of Portugal
8.Lombard League
and so on.
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