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  1. #1

    Default Unit/City descriptions

    Is AE going to have unit / city descriptions about the history of the cities, units much like DEI had?

  2. #2

    Default Re: Unit/City descriptions

    Quote Originally Posted by creekside View Post
    Is AE going to have unit / city descriptions about the history of the cities, units much like DEI had?
    When I was on the team I wrote scripts to support showing messages when you first select a region/army, but I'm unsure if that's still in their current plans.

    It's a lot of work to write the messages at least so more integral things are likely taking priority.
    Last edited by Causeless; October 11, 2016 at 03:45 AM.
    modificateurs sans frontières

    Developer for Ancient Empires
    (scripter, developed tools for music modding, tools to import custom battle maps into campaign)

    Lead developer of Attila Citizenship Population Mod
    (joint 1st place for Gameplay Mods in 2016 Modding Awards)

    Assisted with RMV2 Converter
    (2nd place for Warscape Engine Resources in 2016 Modding Awards)

  3. #3

    Default Re: Unit/City descriptions

    If you look at units a few already have them, bactria I think does for sure. Cities night not, don't know about that, but we have a team working on building descriptions
    Vespasian's own: Up the Augusta! For Cato!

    AE: Battle Balancing and BAI.

  4. #4
    The Wandering Storyteller's Avatar Protector Domesticus
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    Default Re: Unit/City descriptions

    It should be, mods like EB had extensive description, so you can expect something like that with this one.





















































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