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    Default Where i can found these Unit or unlock ?




  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Where i can found these Unit or unlock ?

    If you found those pictures in one of the data\ui\unit_info subfolders then the name [unitname_info] will lead you to the unit's entry in the export_descr_units file (EDU) which in turn will lead you to the model entry in the data\unit_models\battle_models.modeldb file which finally will point to the model and texture files used.
    Last edited by Gigantus; October 10, 2016 at 10:34 PM.










  3. #3
    lolIsuck's Avatar WE HAVE NO CAKE!
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    Default Re: Where i can found these Unit or unlock ?

    Aren't they frames from the intro? The unit itself looks like Jannisary heavy infantry but they have halberds in the game. I don't think the first shield is in the game, the Crusades expansion has some similar ones though. The second shield is used by the mercenary Serbian knights. Probably just a unit made for the intro using parts of other units.

  4. #4

    Default Re: Where i can found these Unit or unlock ?

    Quote Originally Posted by Gigantus View Post
    If you found those pictures in one of the data\ui\unit_info subfolders then the name [unitname_info] will lead you to the unit's entry in the export_descr_units file (EDU) which in turn will lead you to the model entry in the data\unit_models\battle_models.modeldb file which finally will point to the model and texture files used.
    I don´t really know how to open that File - can you give me little explanation how i should go to add this Unit in the Game or just to replace the ones with Halberds ?

    Quote Originally Posted by lolIsuck View Post
    Aren't they frames from the intro? The unit itself looks like Jannisary heavy infantry but they have halberds in the game. I don't think the first shield is in the game, the Crusades expansion has some similar ones though. The second shield is used by the mercenary Serbian knights. Probably just a unit made for the intro using parts of other units.
    Which is in my Opinion more Accurate then the actually one - can CA not make an Patch via Steam to replace or add another Unit like these ? I like the Turks in Vanilla but just wanna have an 60 Units Men of Heavy Infantry which i can Recruit from City - also noticed that the Turks has no capable Militia ? I mean we can just say that they have no Militia while Moors/Egypt has still their capable Units of Desert Archers.

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Where i can found these Unit or unlock ?

    You can open the modeldb file with Notepad.

    Here is a tutorial you can use.










  6. #6

    Default Re: Where i can found these Unit or unlock ?

    Quote Originally Posted by Gigantus View Post
    You can open the modeldb file with Notepad.

    Here is a tutorial you can use.


    I don´t think that i will found these units

  7. #7
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Where i can found these Unit or unlock ?

    Have a look at the unit info pics (data\ui\unit_info subfolders) maybe you find it in there - here is a tutorial if you need to unpack files.










  8. #8

    Default Re: Where i can found these Unit or unlock ?

    Quote Originally Posted by Gigantus View Post
    Have a look at the unit info pics (data\ui\unit_info subfolders) maybe you find it in there - here is a tutorial if you need to unpack files.
    You mean i should in any Folder not only Turks ? There is only "#qilich_arslan" which we all know

  9. #9

    Default Re: Where i can found these Unit or unlock ?

    Is it possible to replace the Animations of JHI with Dismounted Halbbrüder Animations and giving them a Shield with their actual Stats on Crusades Campaign ? This will be an awesome mod for Vanilla but i don´t really know how to do that.

  10. #10
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Where i can found these Unit or unlock ?

    The animations are defined in the bottom section of the model's entry in the modeldb file. Replacing those entries is easy, if they are are suitable for the model is another thing. Simple copy the section from the Halbbrüder into the JHI's section.










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